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| ID | Project | Category | Date Submitted | Last Update | |||||
| 0001892 | AI War | Suggestion - Balance Tweaks | Dec 7, 2010 3:47 pm | Dec 8, 2010 11:14 am | |||||
| Reporter | Spikey00 | ||||||||
| Assigned To | x4000 | ||||||||
| Severity | tweak | ||||||||
| Status | resolved | Resolution | fixed | ||||||
| Product Version | 4.046 | ||||||||
| Fixed in Version | 4.047 | ||||||||
| Summary | 0001892: Spirecraft attritioners affect capturables. | ||||||||
| Description | The spirecraft attritioners essentially attrite everything in the system, including AI-owned capturables such as fabricators and ion cannons, which is an undesirable behavior. | ||||||||
| Tags | No tags attached. | ||||||||
| Internal Weight | |||||||||
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Notes |
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(0005612) Nihilus (reporter) Dec 8, 2010 9:48 am |
Ditto. ARS's too, all kinds of data cores including the ones that lower AIP while you hold them, even after you capture the system. |
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(0005630) x4000 (administrator) Dec 8, 2010 11:14 am |
Thanks! * All ships that are not directly autotargeted by human players are now immune to the effects of attrition. This prevents things like spirecraft attritioners from harming enemy-held fabricators, ARSes, etc. |
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This issue is already marked as resolved. If you feel that is not the case, please reopen it and explain why. |
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| Supporters: | No one explicitly supports this issue yet. |
| Opponents: | No one explicitly opposes this issue yet. |
Issue History |
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| Date Modified | Username | Field | Change |
| Dec 7, 2010 3:47 pm | Spikey00 | New Issue | |
| Dec 8, 2010 9:48 am | Nihilus | Note Added: 0005612 | |
| Dec 8, 2010 11:14 am | x4000 | Note Added: 0005630 | |
| Dec 8, 2010 11:14 am | x4000 | Status | new => resolved |
| Dec 8, 2010 11:14 am | x4000 | Fixed in Version | => 4.047 |
| Dec 8, 2010 11:14 am | x4000 | Resolution | open => fixed |
| Dec 8, 2010 11:14 am | x4000 | Assigned To | => x4000 |
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