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|ID||Project||Category||Date Submitted||Last Update|
|0000193||AI War||[All Projects] Bug - Other||Oct 3, 2010 3:28 pm||Dec 20, 2010 4:10 pm|
|Fixed in Version|
|Summary||0000193: Botnet golem vs 1 fighter|
When a botnet golem is firing on "less" than its maximum number of targets, it will take damage as if it hit 25 units. So for example, when it fires on 1 fighter with 100,000hp. a botnet golem will take damage as if it shot 25 of them (40,000 x 25 self-damage).
This could get pretty odd if one core zenith mirror flew up to a botnet golem. It could likely make it kill itself from full hitpoints in one shot.
|Tags||No tags attached.|
Oct 4, 2010 3:10 pm
Dec 20, 2010 4:10 pm
|This aspect of self-damaging was fixed a while back.|
This issue is already marked as resolved.
If you feel that is not the case, please reopen it and explain why.
|Supporters:||No one explicitly supports this issue yet.|
|Opponents:||No one explicitly opposes this issue yet.|
|Oct 3, 2010 3:28 pm||themachineissentient||New Issue|
|Oct 4, 2010 3:10 pm||x4000||Note Added: 0000277|
|Oct 4, 2010 3:10 pm||x4000||Assigned To||=> x4000|
|Oct 4, 2010 3:10 pm||x4000||Status||new => acknowledged|
|Dec 20, 2010 4:10 pm||x4000||Note Added: 0006453|
|Dec 20, 2010 4:10 pm||x4000||Status||acknowledged => resolved|
|Dec 20, 2010 4:10 pm||x4000||Resolution||open => fixed|
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