View Issue Details

IDProjectCategoryLast Update
0019502AI War 2Crash/ExceptionApr 2, 2018 4:55 pm
ReporterBadgerBadger Assigned ToChris_McElligottPark  
Severityminor 
Status resolvedResolutionfixed 
Product Version0.712 
Fixed in Version0.718 
Summary0019502: Crash: shot rippler
DescriptionI was fighting the warden fleet when I hit this crash. Suspicion: it has something to do with units going through a wormhole

3/15/2018 8:15:55 PM
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NullReferenceException: Object reference not set to an instance of an object
Stack Trace: ArcenForcefieldRippler.DoHit (Vector3 hitPoint, Single hitPower, Single hitAlpha)
Arcen.AIW2.ExternalVisualization.SquadVisualizer.DoHitAgainstMyForcefield (Vector3 hitPoint, Single hitPower, Single hitAlpha)
Arcen.AIW2.ExternalVisualization.ShotVisualizer.HandleVisualsOfShotHit ()
Arcen.AIW2.ExternalVisualization.ShotVisualizer.UpdateShotViaLerpToFinalLocation (Single DeltaTime, Boolean DrawDebugData)
Arcen.AIW2.ExternalVisualization.ShotVisualizer.DoShotMovement (Boolean DrawDebugData)
Arcen.AIW2.ExternalVisualization.BattlefieldVisualSingleton.HandleShotUpdates ()
Arcen.AIW2.ExternalVisualization.BattlefieldVisualSingleton.RunPlanetUpdateTree ()
Arcen.AIW2.ExternalVisualization.BattlefieldVisualSingleton.RunUpdate ()
ArcenMainGameVisuals.Update ()



   at System.Environment.get_StackTrace() in /Users/builduser/buildslave/mono/build/mcs/class/corlib/System/Environment.cs:line 227
   at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity)
   at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity)
   at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity)
   at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity)
   at Arcen.Universal.Engine_Universal.LogWrittenFromUnity(System.String LogString, System.String StackTrace, LogType Type)
   at UnityEngine.Application.CallLogCallback(System.String logString, System.String stackTrace, LogType type, Boolean invokedOnMainThread) in /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/ApplicationBindings.gen.cs:line 564
TagsNo tags attached.

Activities

Dune

Mar 15, 2018 9:33 pm

administrator   ~0047212

Created high priority Trello card

BadgerBadger

Mar 15, 2018 10:38 pm

manager   ~0047214

This is more Chris or my area of the code. It looks like the problem is in the ForceFieldRippler itself, which is Chris

Dune

Mar 15, 2018 11:28 pm

administrator   ~0047215

Ah, thanks

Chris_McElligottPark

Apr 2, 2018 4:55 pm

administrator   ~0047348

This no longer exists.

Issue History

Date Modified Username Field Change
Mar 15, 2018 8:18 pm BadgerBadger New Issue
Mar 15, 2018 9:33 pm Dune Assigned To => keith.lamothe
Mar 15, 2018 9:33 pm Dune Status new => assigned
Mar 15, 2018 9:33 pm Dune Note Added: 0047212
Mar 15, 2018 10:38 pm BadgerBadger Note Added: 0047214
Mar 15, 2018 10:38 pm BadgerBadger Assigned To keith.lamothe => Chris_McElligottPark
Mar 15, 2018 11:28 pm Dune Note Added: 0047215
Apr 2, 2018 4:55 pm Chris_McElligottPark Status assigned => resolved
Apr 2, 2018 4:55 pm Chris_McElligottPark Resolution open => fixed
Apr 2, 2018 4:55 pm Chris_McElligottPark Fixed in Version => 0.718
Apr 2, 2018 4:55 pm Chris_McElligottPark Note Added: 0047348