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IDProjectCategoryDate SubmittedLast Update
0005724AVWW[All Projects] Suggestion - GameplayFeb 10, 2012 5:51 amFeb 10, 2012 11:06 am
Reporterzebramatt 
Assigned To 
Severitytrivial 
StatusclosedResolutionno change required 
Product Version0.573 
Fixed in Version 
Summary0005724: Intro / Tutorial Mission - no light!
DescriptionAs an avid Ball of Light man, I for one was massively in favour of taking Emit Light away from the user. Enchants was a perfect solution, I feel.

However, now there's no way to cast light that I've found in the intro mission - which can cause it to become rather significantly more difficult, if not altogether impossible!

Perhaps the player should be given Ball of Light right off the bat? I actually think that if you do that, some players (like me) will continue to use it; but others - the majority, even - will REALLY like the first light enchant they get, as it means they no longer have to faff about with light balls all over the shop.
TagsNo tags attached.
Internal WeightFeature Suggestion
Attached Files

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-  Notes
(0018806)
zebramatt (reporter)
Feb 10, 2012 6:36 am

Chris: There's an enchant there in the same place that emit light used to be.
(0018807)
zebramatt (reporter)
Feb 10, 2012 6:37 am

So there is!

Completely missed it.

Probably needs a bit more instruction for that in-game then, eh? (I'm sure you've got that coming!)

I still think Ball of Light is a more natural starting place, as it's the least convenient to the player. But maybe that's just me!
(0018816)
tigersfan (administrator)
Feb 10, 2012 10:49 am

Well, I think we're going to stick with the enchant, and get better in-game instructions on that. The big reason is that this is a good, natural way to teach players about enchants!

As for the use of ball of light, I think that players might use them more when we get more enchants in the game and players get a torso enchant that they want to use more than emit light ;)
(0018818)
zebramatt (reporter)
Feb 10, 2012 11:06 am

Sure, that's cool too.

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- Issue History
Date Modified Username Field Change
Feb 10, 2012 5:51 am zebramatt New Issue
Feb 10, 2012 6:36 am zebramatt Note Added: 0018806
Feb 10, 2012 6:37 am zebramatt Note Added: 0018807
Feb 10, 2012 6:37 am zebramatt Severity major => trivial
Feb 10, 2012 10:49 am tigersfan Internal Weight => New
Feb 10, 2012 10:49 am tigersfan Note Added: 0018816
Feb 10, 2012 10:49 am tigersfan Internal Weight New => Feature Suggestion
Feb 10, 2012 10:49 am tigersfan Status new => considering
Feb 10, 2012 10:56 am tigersfan Status considering => closed
Feb 10, 2012 10:56 am tigersfan Resolution open => no change required
Feb 10, 2012 11:06 am zebramatt Note Added: 0018818


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