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|ID||Project||Category||Date Submitted||Last Update|
|0005724||AVWW||[All Projects] Suggestion - Gameplay||Feb 10, 2012 5:51 am||Feb 10, 2012 11:06 am|
|Status||closed||Resolution||no change required|
|Fixed in Version|
|Summary||0005724: Intro / Tutorial Mission - no light!|
|Description||As an avid Ball of Light man, I for one was massively in favour of taking Emit Light away from the user. Enchants was a perfect solution, I feel.|
However, now there's no way to cast light that I've found in the intro mission - which can cause it to become rather significantly more difficult, if not altogether impossible!
Perhaps the player should be given Ball of Light right off the bat? I actually think that if you do that, some players (like me) will continue to use it; but others - the majority, even - will REALLY like the first light enchant they get, as it means they no longer have to faff about with light balls all over the shop.
|Tags||No tags attached.|
|Internal Weight||Feature Suggestion|
Feb 10, 2012 6:36 am
|Chris: There's an enchant there in the same place that emit light used to be.|
Feb 10, 2012 6:37 am
So there is!
Completely missed it.
Probably needs a bit more instruction for that in-game then, eh? (I'm sure you've got that coming!)
I still think Ball of Light is a more natural starting place, as it's the least convenient to the player. But maybe that's just me!
Feb 10, 2012 10:49 am
Well, I think we're going to stick with the enchant, and get better in-game instructions on that. The big reason is that this is a good, natural way to teach players about enchants!
As for the use of ball of light, I think that players might use them more when we get more enchants in the game and players get a torso enchant that they want to use more than emit light ;)
Feb 10, 2012 11:06 am
|Sure, that's cool too.|
This issue is already marked as resolved.
If you feel that is not the case, please reopen it and explain why.
|Supporters:||No one explicitly supports this issue yet.|
|Opponents:||No one explicitly opposes this issue yet.|
|Feb 10, 2012 5:51 am||zebramatt||New Issue|
|Feb 10, 2012 6:36 am||zebramatt||Note Added: 0018806|
|Feb 10, 2012 6:37 am||zebramatt||Note Added: 0018807|
|Feb 10, 2012 6:37 am||zebramatt||Severity||major => trivial|
|Feb 10, 2012 10:49 am||tigersfan||Internal Weight||=> New|
|Feb 10, 2012 10:49 am||tigersfan||Note Added: 0018816|
|Feb 10, 2012 10:49 am||tigersfan||Internal Weight||New => Feature Suggestion|
|Feb 10, 2012 10:49 am||tigersfan||Status||new => considering|
|Feb 10, 2012 10:56 am||tigersfan||Status||considering => closed|
|Feb 10, 2012 10:56 am||tigersfan||Resolution||open => no change required|
|Feb 10, 2012 11:06 am||zebramatt||Note Added: 0018818|
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