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| ID | Project | Category | Date Submitted | Last Update | |||||||
| 0005768 | AVWW | Suggestion - Spell Ideas | Feb 10, 2012 7:22 pm | Feb 13, 2012 5:53 am | |||||||
| Reporter | Armanant | ||||||||||
| Assigned To | |||||||||||
| Severity | minor | ||||||||||
| Status | strongly considering | Resolution | open | ||||||||
| Product Version | |||||||||||
| Fixed in Version | |||||||||||
| Summary | 0005768: Mine spell | ||||||||||
| Description | A spell that places a temporary mine, does damage once enemies get close enough or on it. Variations: - Place on character. Like we currently have the lights. - Shoots to cursor and stays there. - A projectile flies to the cursor point, then explodes into a mini minefield. - Explodes when an enemy gets close enough, or just does damage as they pass through it. - Hover or drop (though drop and placed on character is basically the bear trap). - Less a mine and more a wall (of fire, for example). - Freeze or slow enemies instead of doing damage (or do a lot less damage). | ||||||||||
| Tags | No tags attached. | ||||||||||
| Internal Weight | Feature Suggestion | ||||||||||
| Attached Files | |||||||||||
Notes |
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(0018952) tigersfan (administrator) Feb 13, 2012 5:53 am |
I like this one. I can see it really being useful in tight rooms. |
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| Supporters: | r 1 |
| Opponents: | No one explicitly opposes this issue yet. |
Issue History |
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| Date Modified | Username | Field | Change |
| Feb 10, 2012 7:22 pm | Armanant | New Issue | |
| Feb 13, 2012 5:53 am | tigersfan | Internal Weight | => Feature Suggestion |
| Feb 13, 2012 5:53 am | tigersfan | Note Added: 0018952 | |
| Feb 13, 2012 5:53 am | tigersfan | Status | new => strongly considering |
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