|Anonymous | Login | Signup for a new account||May 25, 2013 7:42 pm|
|Main | My View | View Issues | Vote Tallies | FAQ|
|View Issue Details|
|ID||Project||Category||Date Submitted||Last Update|
|0005777||AVWW||[All Projects] Gameplay - Balance Issue||Feb 10, 2012 10:54 pm||Feb 13, 2012 7:39 am|
|Status||closed||Resolution||no change required|
|Fixed in Version|
|Summary||0005777: All mini-bosses have the same HP range|
|Description||I've been getting Green Fairy bosses where each fairy has similar HP totals as a Giant Amoeba or Giant Skelebot. The Giant Shadowbats will also have similar individual HP.|
|Tags||No tags attached.|
Feb 10, 2012 10:56 pm
|Remember that all health is 10x lower. This makes it look closer together than perhaps it actually is. But we'll have to look at that at some point soon.|
Feb 11, 2012 12:27 am
After taking some notes while at tier 3 I found I was incorrect. The HP of the various mini-boss types is different, so this ticket can be closed.
Although, either the underground or aboveground bosses need to be tweaked, because underground bosses are all much more sturdy taken as a group.
This issue is already marked as resolved.
If you feel that is not the case, please reopen it and explain why.
|Supporters:||No one explicitly supports this issue yet.|
|Opponents:||No one explicitly opposes this issue yet.|
|Feb 10, 2012 10:54 pm||Baleyg||New Issue|
|Feb 10, 2012 10:56 pm||x4000||Note Added: 0018884|
|Feb 11, 2012 12:27 am||Baleyg||Note Added: 0018885|
|Feb 13, 2012 7:39 am||tigersfan||Internal Weight||=> New|
|Feb 13, 2012 7:39 am||tigersfan||Status||new => closed|
|Feb 13, 2012 7:39 am||tigersfan||Resolution||open => no change required|
|Copyright © 2000 - 2011 MantisBT Group|