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| ID | Project | Category | Date Submitted | Last Update | |||||
| 0006014 | AVWW | [All Projects] Bug - Gameplay | Feb 19, 2012 3:02 pm | Feb 19, 2012 4:54 pm | |||||
| Reporter | AragonLA | ||||||||
| Assigned To | x4000 | ||||||||
| Severity | major | ||||||||
| Status | resolved | Resolution | fixed | ||||||
| Product Version | 0.578 | ||||||||
| Fixed in Version | 0.580 | ||||||||
| Summary | 0006014: Invincibility with frequent room transition | ||||||||
| Description | I've found that if I transition between chunks/rooms/caves/etc a couple of times: when it should give me no invincibility (been in chunk <10 seconds ago) it instead gives me permanent invincibility. In fact all monsters don't seem to even see me there. I can cast spells and do whatever I like, though I did notice that the health spawns and other pickups will not fly to me, but do get picked up if I walk through them. I'm on a Mac and using the Dev window to capture footage for the trailer, though I don't imagine that would affect this (though in hindsight it's incredibly helpful ;) ). | ||||||||
| Tags | No tags attached. | ||||||||
| Internal Weight | New | ||||||||
| Attached Files | |||||||||
Notes |
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(0019401) x4000 (administrator) Feb 19, 2012 3:05 pm |
Single player or multi? |
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(0019402) AragonLA (reporter) Feb 19, 2012 3:05 pm |
Saw that this is a duplicate of another issue, not sure if this additional information helps. |
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(0019403) AragonLA (reporter) Feb 19, 2012 3:05 pm edited on: Feb 19, 2012 3:07 pm |
Single player And I should mention the invincibility ends when I leave for a different chunk. |
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(0019404) x4000 (administrator) Feb 19, 2012 3:07 pm |
Ah, okay. And actually, given that this was 0.578 you're reporting it on, it might be that the fix in 0.579 to the other issue also fixes this one. |
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(0019405) AragonLA (reporter) Feb 19, 2012 3:08 pm |
Gotcha. I'll resubmit the issue if I still find the problem after update. |
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(0019406) x4000 (administrator) Feb 19, 2012 3:09 pm |
That update is already out, btw. |
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(0019407) AragonLA (reporter) Feb 19, 2012 3:14 pm |
Yeah, the bug is incredibly useful in getting into interesting situations for video capture, so I am holding off for the moment until I can grab a few shots that would otherwise take me much longer to capture. The issue sounds incredibly similar to the other report, so I'm confident you guys are on top of it. |
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(0019414) AragonLA (reporter) Feb 19, 2012 4:49 pm |
Confirmed that this issue is fixed in .579 |
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(0019416) x4000 (administrator) Feb 19, 2012 4:54 pm |
Awesome! |
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This issue is already marked as resolved. If you feel that is not the case, please reopen it and explain why. |
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| Supporters: | No one explicitly supports this issue yet. |
| Opponents: | No one explicitly opposes this issue yet. |
Issue History |
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| Date Modified | Username | Field | Change |
| Feb 19, 2012 3:02 pm | AragonLA | New Issue | |
| Feb 19, 2012 3:04 pm | AragonLA | Relationship added | duplicate of 0005970 |
| Feb 19, 2012 3:05 pm | x4000 | Note Added: 0019401 | |
| Feb 19, 2012 3:05 pm | AragonLA | Note Added: 0019402 | |
| Feb 19, 2012 3:05 pm | AragonLA | Note Added: 0019403 | |
| Feb 19, 2012 3:07 pm | x4000 | Note Added: 0019404 | |
| Feb 19, 2012 3:07 pm | x4000 | Assigned To | => x4000 |
| Feb 19, 2012 3:07 pm | x4000 | Status | new => feedback |
| Feb 19, 2012 3:07 pm | AragonLA | Note Edited: 0019403 | View Revisions |
| Feb 19, 2012 3:08 pm | AragonLA | Note Added: 0019405 | |
| Feb 19, 2012 3:08 pm | AragonLA | Status | feedback => assigned |
| Feb 19, 2012 3:09 pm | x4000 | Note Added: 0019406 | |
| Feb 19, 2012 3:14 pm | AragonLA | Note Added: 0019407 | |
| Feb 19, 2012 4:49 pm | AragonLA | Note Added: 0019414 | |
| Feb 19, 2012 4:54 pm | x4000 | Internal Weight | => New |
| Feb 19, 2012 4:54 pm | x4000 | Note Added: 0019416 | |
| Feb 19, 2012 4:54 pm | x4000 | Status | assigned => resolved |
| Feb 19, 2012 4:54 pm | x4000 | Fixed in Version | => 0.580 |
| Feb 19, 2012 4:54 pm | x4000 | Resolution | open => fixed |
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