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| ID | Project | Category | Date Submitted | Last Update | |||||||
| 0006241 | AVWW | Suggestion - Room Ideas/Complaints | Feb 28, 2012 8:31 pm | Feb 29, 2012 6:52 am | |||||||
| Reporter | BobTheJanitor | ||||||||||
| Assigned To | |||||||||||
| Severity | feature | ||||||||||
| Status | strongly considering | Resolution | open | ||||||||
| Product Version | 0.586 | ||||||||||
| Fixed in Version | |||||||||||
| Summary | 0006241: Hidden passages | ||||||||||
| Description | Just a random idea to store for later/never. Have some walls in rooms or caves that appear solid but can be walked through and lead to an extra alcove that doesn't show up on the mini map. Put a random extra collectable of some type in there. | ||||||||||
| Tags | No tags attached. | ||||||||||
| Internal Weight | Feature Suggestion | ||||||||||
| Attached Files | |||||||||||
Notes |
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(0019994) x4000 (administrator) Feb 28, 2012 8:35 pm |
I've also thought about doing "wall chicken." That sort of thing (both what I said and you said) have always struck me as really fun in these sorts of games. |
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(0019998) zebramatt (reporter) Feb 29, 2012 1:58 am |
I support both ideas (of course)! |
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(0020005) tigersfan (administrator) Feb 29, 2012 6:52 am |
Yes yes and YES! :) |
| Only registered users can voice their support. Click here to register, or here to log in. | |
| Supporters: | zebramatt vadatajs |
| Opponents: | No one explicitly opposes this issue yet. |
Issue History |
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| Date Modified | Username | Field | Change |
| Feb 28, 2012 8:31 pm | BobTheJanitor | New Issue | |
| Feb 28, 2012 8:35 pm | x4000 | Note Added: 0019994 | |
| Feb 29, 2012 1:58 am | zebramatt | Note Added: 0019998 | |
| Feb 29, 2012 6:52 am | tigersfan | Internal Weight | => Feature Suggestion |
| Feb 29, 2012 6:52 am | tigersfan | Note Added: 0020005 | |
| Feb 29, 2012 6:52 am | tigersfan | Status | new => strongly considering |
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