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IDProjectCategoryDate SubmittedLast Update
0006793AVWW[All Projects] Bug - GameplayMar 23, 2012 10:50 amMar 23, 2012 11:13 am
ReporterTerraziel 
Assigned Tox4000 
Severityminor 
StatusclosedResolutionno change required 
Product Version0.912 
Fixed in Version 
Summary0006793: Skelebot spell deflection damage inconsistent
DescriptionSimply put, some of the time skelebots DO take damage from deflected spells and some of the time they don't.

It just seems to be entirely random. for example if i fire creeping death at a skelebot guard 8/10 will be deflected harmlessly and 2 will be deflected but do damage anyway.
TagsNo tags attached.
Internal WeightNew
Attached Files

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-  Notes
(0021199)
x4000 (administrator)
Mar 23, 2012 11:13 am

It's actually nothing mysterious. To deflect the shot, he has to move, which makes him vulnerable. If the deflection angle is such that the spell hits him again, then he'll take the damage. Usually that's not the case, but you can actually control your angle of shot to be shallow and low on his body to make him reliably take the damage.

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- Issue History
Date Modified Username Field Change
Mar 23, 2012 10:50 am Terraziel New Issue
Mar 23, 2012 11:13 am x4000 Internal Weight => New
Mar 23, 2012 11:13 am x4000 Note Added: 0021199
Mar 23, 2012 11:13 am x4000 Status new => closed
Mar 23, 2012 11:13 am x4000 Assigned To => x4000
Mar 23, 2012 11:13 am x4000 Resolution open => no change required


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