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IDProjectCategoryDate SubmittedLast Update
0006923AVWWBug - Room IssuesMar 29, 2012 4:50 amApr 10, 2012 4:57 pm
Reportersilverhound 
Assigned Tokeith.lamothe 
Severityminor 
StatusresolvedResolutionfixed 
Product Version0.919 
Fixed in Version 
Summary0006923: Battlegrounds with invincible towers
DescriptionWhen doing a battlegrounds mission, when i go in all the towers are invincible (shots pass through them as if they arent there) both for me and for the allies.

When i move back to the exit terminal, wait there for a bit for it to load to disk then move back in, sometimes it works again and i can hit the towers.
That said, the sometimes is very iffy (this worked only once for me so far).

I still think it might just be Toll's server, but atleast now i've posted a bug report where it belongs.

edit:
starting to think that one time was a fluke, i cant get it to happen again
TagsNo tags attached.
Internal WeightFix Before Major Release
Attached Files

- Relationships

-  Notes
(0021554)
Toll (reporter)
Mar 29, 2012 5:28 am

Nothing at all in any logs on my end.
(0021555)
tigersfan (administrator)
Mar 29, 2012 5:34 am

Keith, I know you solved this before, is there anything else that could be causing this sporadically?
(0021569)
silverhound (reporter)
Mar 29, 2012 8:01 am
edited on: Mar 29, 2012 8:48 am

It is actually pretty consistent for me, though it doesn't appear to happen for others (unless i somehow get involved, even by simply being on apparently once).

Actually, i'll see what happens if i try it under a different name.
And now the buggers arent spawning. blegh

(0021577)
silverhound (reporter)
Mar 29, 2012 9:21 am

Okay, tested it under a different name, same result.
Enemy towers were invincible to me and the allies present.
(0021608)
Ripperjk (reporter)
Mar 29, 2012 4:46 pm

Had this issue in three seperate Battlefields today, back to back - could not get the towers or base to ever become un-invincible.
(0021616)
keith.lamothe (administrator)
Mar 29, 2012 5:58 pm

Based on the mention of the server I'm assuming this is all multiplayer, right? Or are there any singleplayer cases?

If it's SP it'll probably be one kind of bug. If MP, probably another.
(0021648)
silverhound (reporter)
Mar 30, 2012 6:58 am

For me it's all MP.

I'll see if i can queue up some SP battlegrounds later today.
(0021774)
silverhound (reporter)
Apr 3, 2012 12:27 pm

So far haven't managed to reproduce it yet in SP, but i will continue attempting to do so.

That said, i didnt start testing till today thanks to unexpected RL complications.
(0021920)
keith.lamothe (administrator)
Apr 10, 2012 4:57 pm

For 0.926:

* MP: fixed an apparently-longstanding bug where stationary entities (and possibly moving entities, but probably not) were intermittently never being entered into the spatial partioning system on the client, and thus could never collide with anything in client-side collision checks. This caused all manner of difficult-to-reproduce tomfoolery like "battleground towers that all our shots just pass through harmlessly" and "guardian stones that I can't interact with at all", etc.

Whew, finally found that one! Goodness, that's been a pain in our sides for a while, I think. Thanks :)

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- Issue History
Date Modified Username Field Change
Mar 29, 2012 4:50 am silverhound New Issue
Mar 29, 2012 5:03 am silverhound Description Updated View Revisions
Mar 29, 2012 5:28 am Toll Note Added: 0021554
Mar 29, 2012 5:34 am tigersfan Internal Weight => New
Mar 29, 2012 5:34 am tigersfan Note Added: 0021555
Mar 29, 2012 5:34 am tigersfan Assigned To => keith.lamothe
Mar 29, 2012 5:34 am tigersfan Status new => assigned
Mar 29, 2012 5:35 am tigersfan Internal Weight New => Fix Before Major Release
Mar 29, 2012 8:01 am silverhound Note Added: 0021569
Mar 29, 2012 8:48 am silverhound Note Edited: 0021569 View Revisions
Mar 29, 2012 9:21 am silverhound Note Added: 0021577
Mar 29, 2012 4:46 pm Ripperjk Note Added: 0021608
Mar 29, 2012 5:58 pm keith.lamothe Note Added: 0021616
Mar 29, 2012 5:58 pm keith.lamothe Status assigned => feedback
Mar 30, 2012 6:58 am silverhound Note Added: 0021648
Mar 30, 2012 6:58 am silverhound Status feedback => assigned
Apr 3, 2012 12:27 pm silverhound Note Added: 0021774
Apr 10, 2012 4:57 pm keith.lamothe Note Added: 0021920
Apr 10, 2012 4:57 pm keith.lamothe Status assigned => resolved
Apr 10, 2012 4:57 pm keith.lamothe Resolution open => fixed


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