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| ID | Project | Category | Date Submitted | Last Update | |||||
| 0007053 | AVWW | [All Projects] Bug - Other | Apr 13, 2012 5:00 am | Apr 14, 2012 9:40 pm | |||||
| Reporter | DonLyn | ||||||||
| Assigned To | x4000 | ||||||||
| Severity | trivial | ||||||||
| Status | resolved | Resolution | fixed | ||||||
| Product Version | 0.926 | ||||||||
| Fixed in Version | 0.928 | ||||||||
| Summary | 0007053: new unlockables don't take progress towards related ones into account after update. | ||||||||
| Description | Just updated to 0.926. My progress towards "destroy 100 utahraptor" shows 49 remaining, the "destroy 500 utahraptor" shows 500 remaining. After killing a raptor both counts decreased by one. | ||||||||
| Tags | No tags attached. | ||||||||
| Internal Weight | Polish Tweak | ||||||||
| Attached Files | |||||||||
Notes |
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(0022039) keith.lamothe (administrator) Apr 14, 2012 9:40 pm |
For 0.928: * When loading a world, "Win X Missions Of (type)", "Kill X (monster type)", and "Kill X (monster type) of at least tier Y" unlocks now all update to the highest progress of any unlock sharing the same kind of target. Previously only the overall "win X missions" unlocks did this. Thanks :) |
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This issue is already marked as resolved. If you feel that is not the case, please reopen it and explain why. |
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| Supporters: | No one explicitly supports this issue yet. |
| Opponents: | No one explicitly opposes this issue yet. |
Issue History |
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| Date Modified | Username | Field | Change |
| Apr 13, 2012 5:00 am | DonLyn | New Issue | |
| Apr 13, 2012 9:57 am | tigersfan | Internal Weight | => Polish Tweak |
| Apr 13, 2012 9:57 am | tigersfan | Assigned To | => x4000 |
| Apr 13, 2012 9:57 am | tigersfan | Status | new => assigned |
| Apr 14, 2012 9:40 pm | keith.lamothe | Note Added: 0022039 | |
| Apr 14, 2012 9:40 pm | keith.lamothe | Status | assigned => resolved |
| Apr 14, 2012 9:40 pm | keith.lamothe | Fixed in Version | => 0.928 |
| Apr 14, 2012 9:40 pm | keith.lamothe | Resolution | open => fixed |
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