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IDProjectCategoryDate SubmittedLast Update
0007093AVWWSuggestion - Balancing IssuesApr 15, 2012 3:37 pmApr 17, 2012 3:36 pm
ReporterBlahness 
Assigned To 
Severityminor 
StatusclosedResolutionduplicate 
Product Version0.928 
Fixed in Version 
Summary0007093: Battleground difficulty is nonexistent
DescriptionAs of 0.9.28, I am capable of entering a Battleground mission, afking at the Home base, and leaving 5 minutes later with a victory.

One's victory in the mission should be dependent on one's performance and ability to keep enemies from overwhelming the home team's base. As it is, I don't believe it's physically possible to lose this mission.

Note that this is at default difficulties.
TagsNo tags attached.
Internal WeightNew
Attached Files

- Relationships
duplicate of 0007009resolvedx4000 Battlefield missions too easy 

-  Notes
(0022074)
kingisaaclinksr (reporter)
Apr 15, 2012 4:25 pm

Agreed, the default difficulty of battlefield missions is laughable compared to any of the other missions.
(0022075)
Terraziel (reporter)
Apr 15, 2012 4:42 pm

This is probably because the stats on your allies aren't adjusted by difficulty, and I'd guess that said stats are balanced around Hero difficulty.

Rather as a counter point on The Chosen One they are one of the most difficult missions simply because your allies and base die after a few hits.
(0022076)
Toll (reporter)
Apr 15, 2012 5:41 pm

Duplicate of 0007009, but I very much agree.
(0022211)
x4000 (administrator)
Apr 17, 2012 3:36 pm

* In response to comments about the battlefield missions being incredibly too easy, we've now reduced your minion's health to 1/5th their former value. If this is too far in the other direction, please let us know. But those of us who have been through balancing of AI War with us know that we find the quickest way to perfect balance is to "bubble sort" with large changes that get progressively tighter on the ideal target. Starting with small incremental changes when something is already way off just makes the whole process take longer, because each change is harder to judge on its own.

Issue Community Support
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Supporters: kingisaaclinksr
Opponents: No one explicitly opposes this issue yet.

- Issue History
Date Modified Username Field Change
Apr 15, 2012 3:37 pm Blahness New Issue
Apr 15, 2012 4:25 pm kingisaaclinksr Note Added: 0022074
Apr 15, 2012 4:42 pm Terraziel Note Added: 0022075
Apr 15, 2012 5:41 pm Toll Relationship added duplicate of 0007009
Apr 15, 2012 5:41 pm Toll Note Added: 0022076
Apr 16, 2012 10:28 am tigersfan Internal Weight => New
Apr 16, 2012 10:28 am tigersfan Status new => closed
Apr 16, 2012 10:28 am tigersfan Resolution open => duplicate
Apr 17, 2012 3:36 pm x4000 Note Added: 0022211


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