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IDProjectCategoryDate SubmittedLast Update
0000719AI War[All Projects] Bug - OtherOct 19, 2010 6:46 pmDec 20, 2010 8:08 pm
Reporterthemachineissentient 
Assigned Tox4000 
Severityminor 
Statusminor fix for laterResolutionopen 
Product Version3.719 
Fixed in Version 
Summary0000719: manufactories are not staying paused when your economy is hitting rock bottom
DescriptionI think these need to be rebalanced anyways. The trade-off of giving 12 to get eight doesn't make sense at extremely low resource values, especially below 100. You can be losing 5% of your resources per second at such values. It actually can create a situation at really low resources where the give and take is so fast between scarce resources that you end up losing everything by arbitrage.

I suggest having a critical value where these manufactories kick-in, but they certainly should not be coming unpaused immediately after pausing them.

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(0001548)
x4000 (administrator)
Oct 20, 2010 1:09 pm

We'll have to investigate this post-4.0. It's supposed to have a minimum threshold already.

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- Issue History
Date Modified Username Field Change
Oct 19, 2010 6:46 pm themachineissentient New Issue
Oct 19, 2010 6:47 pm themachineissentient Category Bug - UI => Bug - Other
Oct 20, 2010 1:09 pm x4000 Note Added: 0001548
Oct 20, 2010 1:09 pm x4000 Assigned To => x4000
Oct 20, 2010 1:09 pm x4000 Status new => feature for later
Dec 20, 2010 8:08 pm x4000 Status feature for later => minor fix for later


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