| Anonymous | Login | Signup for a new account | May 24, 2013 1:42 pm | ![]() |
| Main | My View | View Issues | Vote Tallies | FAQ |
| View Issue Details [ Jump to Notes ] | [ Issue History ] [ Print ] | ||||||||||
| ID | Project | Category | Date Submitted | Last Update | |||||||
| 0007270 | AVWW | Suggestion - Mission Ideas | Apr 27, 2012 3:36 am | Apr 29, 2012 9:33 am | |||||||
| Reporter | GUDare | ||||||||||
| Assigned To | |||||||||||
| Severity | tweak | ||||||||||
| Status | considering | Resolution | open | ||||||||
| Product Version | 1.001 | ||||||||||
| Fixed in Version | |||||||||||
| Summary | 0007270: Anachronism reflected damage WAY too painful. | ||||||||||
| Description | I just managed to accidentally kill myself in about half a second... having 300 hit points and a DPS of 650. Can this be tweaked to maybe 1/10th... to 1/20th... of the damage delivered? I'm not balanced for PvP! :) | ||||||||||
| Tags | No tags attached. | ||||||||||
| Internal Weight | Feature Suggestion | ||||||||||
| Attached Files | |||||||||||
Notes |
|
|
(0022805) khadgar (reporter) Apr 27, 2012 5:35 am |
As another note, could the damage reflection end once the mission is completed with a victory? I must be a moron, because every time I successfully complete this mission, I end up dying because I immediately forget that the remaining enemies reflect damage and die. |
|
(0022930) Omosh (reporter) Apr 28, 2012 5:30 pm |
I have been routinely avoiding Anachronism missions since the changes. I tend to play glass cannons and a single misplaced shot has gotten me killed quite a few times. From the patch notes: "This makes the anachronisms a lot less "black and white" in terms of losing the puzzle of them. If you attack the natives too much then you'll wind up killing yourself with your own damage; but aside from that you can't accidentally lose the mission by attacking the wrong enemy anymore." Instant deaths are much more frustrating for me on an accidental hit than an instant fail followed by an immediate retry. |
|
(0022999) Quaix (reporter) Apr 29, 2012 9:33 am |
The damage needs to be toned down a bit, maybe to 50%. Depending on your stats, it might be possible to kill yourself in one shot if you're below 50% health. And in my opinion dying is worse than failing ten missions. Sometimes this mission is absolutely brutal. You get ten ground enemies in a small space: rhinos, tornadoes, and robots. And if they're magma rhinos you can't even see them behind their fire. |
| Only registered users can voice their support. Click here to register, or here to log in. | |
| Supporters: | Moonshine Fox woofles Omosh Smee Purlox Hyfrydle Aklyon Barty kof91 |
| Opponents: | Steffe |
Issue History |
|||
| Date Modified | Username | Field | Change |
| Apr 27, 2012 3:36 am | GUDare | New Issue | |
| Apr 27, 2012 5:35 am | khadgar | Note Added: 0022805 | |
| Apr 27, 2012 8:08 am | tigersfan | Internal Weight | => Feature Suggestion |
| Apr 27, 2012 8:08 am | tigersfan | Status | new => considering |
| Apr 28, 2012 5:30 pm | Omosh | Note Added: 0022930 | |
| Apr 29, 2012 9:33 am | Quaix | Note Added: 0022999 | |
| Copyright © 2000 - 2011 MantisBT Group |