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| ID | Project | Category | Date Submitted | Last Update | |||||||
| 0007466 | AVWW | Bug - Monster Behavior | May 3, 2012 4:05 am | May 3, 2012 11:48 am | |||||||
| Reporter | Misery | ||||||||||
| Assigned To | x4000 | ||||||||||
| Severity | minor | ||||||||||
| Status | assigned | Resolution | open | ||||||||
| Product Version | 1.007 | ||||||||||
| Fixed in Version | |||||||||||
| Summary | 0007466: Exploding Espers' projectiles are bugged | ||||||||||
| Description | When an Exploding Esper is at a high enough tier to fire spreads of multiple fireballs, if just ONE of the fireballs touches a wall, ALL of the fireballs will vanish as if they too touched a wall. This seems to happen with the "explosion" projectiles that it launches upon death as well. The overall radius of the explosion will be very small if it's killed near a wall, because one of them will hit the wall, and they'll all react to it and vanish. This happens every single time, it's not like an occaisional thing, with these projectiles. Only the Exploding Esper has these issues. | ||||||||||
| Tags | No tags attached. | ||||||||||
| Internal Weight | Fix Before Major Release | ||||||||||
| Attached Files | |||||||||||
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| Supporters: | No one explicitly supports this issue yet. |
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Issue History |
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| Date Modified | Username | Field | Change |
| May 3, 2012 4:05 am | Misery | New Issue | |
| May 3, 2012 11:48 am | tigersfan | Internal Weight | => Fix Before Major Release |
| May 3, 2012 11:48 am | tigersfan | Assigned To | => x4000 |
| May 3, 2012 11:48 am | tigersfan | Status | new => assigned |
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