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IDProjectCategoryDate SubmittedLast Update
0007494AI War[All Projects] Bug - OtherMay 3, 2012 11:48 pmMay 4, 2012 7:39 am
ReporterTechSY730 
Assigned Tokeith.lamothe 
Severityminor 
StatusassignedResolutionopen 
Product Version5.033 
Fixed in Version 
Summary0007494: Freed AI Melee Units that are waiting at a wormhole don't always attack
DescriptionWhen a freed AI melee unit is waiting at a wormhole, sometimes they will hold their place even when an enemy comes along. Although this can happen to other ships as well, for melee ships, not moving = not attacking.

I've got a save somewhere demonstrating this that I can dig up, is you want me to
TagsNo tags attached.
Internal WeightFix Before Major Release
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-  Notes
(0023417)
benetnash (reporter)
May 4, 2012 5:08 am

I've seend this in several games. Also tt happened to me during viral shredder wave where enemies that popped out of carrier stood still.

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Supporters: benetnash TechSY730
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- Issue History
Date Modified Username Field Change
May 3, 2012 11:48 pm TechSY730 New Issue
May 4, 2012 5:08 am benetnash Note Added: 0023417
May 4, 2012 7:39 am tigersfan Internal Weight => Fix Before Major Release
May 4, 2012 7:39 am tigersfan Assigned To => keith.lamothe
May 4, 2012 7:39 am tigersfan Status new => assigned


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