Mantis Bug Tracker

View Issue Details Jump to Notes ] Issue History ] Print ]
IDProjectCategoryDate SubmittedLast Update
0008607AVWW[All Projects] Bug - GameplayJun 17, 2012 3:18 pmJul 7, 2012 10:29 am
Reporterjruderman 
Assigned Tox4000 
Severityminor 
StatusassignedResolutionopen 
Product Version1.101 ( Post-Launch Series 1) 
Fixed in Version 
Summary0008607: Fix Anachronism missions in The Deep have no native monsters
DescriptionAt least on the second continent (when swamp monsters are not yet unlocked), there are no native monsters that can spawn in Fix Anachronism missions in The Deep.
TagsNo tags attached.
Internal WeightMajor Problem
Attached Files

- Relationships

-  Notes
(0025909)
lavacamorada (reporter)
Jun 17, 2012 7:36 pm

Abandoned Town has the same issue.
(0025910)
TechSY730 (reporter)
Jun 17, 2012 8:41 pm

I think the "parent" issue is that The Deep and Abandoned Town region types don't have any native monsters that don't need unlocking assigned to them.
Thus, if you can make it to The Deep or Abandoned Town areas without triggering any of their monster types' unlock requirements, you can get silly situations like these.
(0025911)
lavacamorada (reporter)
Jun 17, 2012 10:28 pm

Unlocking isn't the problem. Both of these region types always have monsters that can spawn in them, but those monsters don't show up in Anachronism missions, either because they're specifically forbidden (entropy bats, sniper balloons) or because they're too big to be seeded in the rooms (Thul heads, small urban mechs).
(0026450)
Pyrrhic (reporter)
Jul 7, 2012 10:12 am

I think I can explain this, at least for indoors Fix Anachronism missions (are they all indoors, or are there some cave FA missions?).
At least on continent 2, I think the only Deep monsters that spawn indoors are bats.
Bats are forbidden from Fix Anachronism missions, as far as I know.
--> If a Fix Anachronism mission is indoors, there are no acceptable Deep monsters that can spawn in it.

A solution would be to make an exception for indoors Fix Anachronism missions, letting Thul Heads and Tentacles spawn indoors, just for these missions.

I think this is already done in most regions, where you can find Whirlwinds and those Fast Fireball Hedgehogs, normally never spawning indoors, instead allowed to spawn for these missions.
(0026454)
Moo (reporter)
Jul 7, 2012 10:29 am

Same issue in an Abandoned Town indoors Anachronism mission just now.

Issue Community Support
Only registered users can voice their support. Click here to register, or here to log in.
Supporters: No one explicitly supports this issue yet.
Opponents: No one explicitly opposes this issue yet.

- Issue History
Date Modified Username Field Change
Jun 17, 2012 3:18 pm jruderman New Issue
Jun 17, 2012 7:36 pm lavacamorada Note Added: 0025909
Jun 17, 2012 8:41 pm TechSY730 Note Added: 0025910
Jun 17, 2012 10:28 pm lavacamorada Note Added: 0025911
Jun 18, 2012 1:12 pm tigersfan Internal Weight => Major Problem
Jun 18, 2012 1:12 pm tigersfan Assigned To => x4000
Jun 18, 2012 1:12 pm tigersfan Status new => assigned
Jul 7, 2012 10:12 am Pyrrhic Note Added: 0026450
Jul 7, 2012 10:29 am Moo Note Added: 0026454


Copyright © 2000 - 2011 MantisBT Group
Powered by Mantis Bugtracker