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| ID | Project | Category | Date Submitted | Last Update | |||||||
| 0009158 | AI War | Suggestion - Interface Ideas - Game and Menu Controls | Aug 7, 2012 6:35 pm | Aug 10, 2012 4:47 pm | |||||||
| Reporter | Faulty Logic | ||||||||||
| Assigned To | |||||||||||
| Severity | minor | ||||||||||
| Status | considering | Resolution | open | ||||||||
| Product Version | |||||||||||
| Fixed in Version | |||||||||||
| Summary | 0009158: Control: tractors do not ignore paralyzed ships | ||||||||||
| Description | This would be useful to prevent paralyzed ships from creeping toward the exit wormhole between tasers. Also helpful for riots when grouped with tasers to cart enemy ships around. | ||||||||||
| Tags | No tags attached. | ||||||||||
| Internal Weight | Feature Suggestion | ||||||||||
| Attached Files | |||||||||||
Notes |
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(0027448) Kahuna (reporter) Aug 8, 2012 1:36 am |
Black Widow Golem does tractor paralyzed ships so Riots don't? I found this to be a bit annoying when pushing the AI ships back with the tractors and then they're suddenly released because of the taser. If I want to release the AI ships from the tractors I can put the Riots in stand down mode. |
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(0027524) Faulty Logic (reporter) Aug 10, 2012 4:47 pm |
The Widow, like the riots or tractor turrets, does not pick up tasered/paralyzed ships. Unlike riots or tractors, the ships it picks up become paralyzed. |
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| Supporters: | Kahuna Faulty Logic |
| Opponents: | No one explicitly opposes this issue yet. |
Issue History |
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| Date Modified | Username | Field | Change |
| Aug 7, 2012 6:35 pm | Faulty Logic | New Issue | |
| Aug 8, 2012 1:36 am | Kahuna | Note Added: 0027448 | |
| Aug 8, 2012 8:08 am | tigersfan | Internal Weight | => Feature Suggestion |
| Aug 8, 2012 8:08 am | tigersfan | Status | new => considering |
| Aug 10, 2012 4:47 pm | Faulty Logic | Note Added: 0027524 | |
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