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| Viewing Issues (1 - 50 / 11335) [ Print Reports ] [ CSV Export ] [ Excel Export ] [ Graph ] [ XML Export ] [ First Prev 1 2 3 4 5 6 7 8 9 10 11 ... Next Last ] | ||||||||
| ID | # | Category | Summary | Internal Weight | Status | Updated![]() | ||
| 0011649 | 3 | [Skyward Collapse] Gameplay - Balance Issue | Brokkr and Norns much too easy to use | New | resolved (x4000) | May 24, 2013 | ||
| 0011651 | 2 | [Skyward Collapse] Gameplay - Balance Issue | Smiting your building gives you points | New | resolved (x4000) | May 24, 2013 | ||
| 0011664 | 1 | [Skyward Collapse] Bug - UI | Typo in Iron Mine Tutorial Message | New | resolved (x4000) | May 24, 2013 | ||
| 0011416 | 1 | [Skyward Collapse] Suggestion - General Idea | Press and hold button to overlay names on buildings/units | Feature Suggestion | resolved (x4000) | May 24, 2013 | ||
| 0011666 | [AI War] Bug - Gameplay | Game periodically freezes for a few seconds | new | May 24, 2013 | ||||
| 0011620 | 2 | [AI War] Bug - Gameplay | Ships not always aquiring targets although there some in range | assigned (keith.lamothe) | May 24, 2013 | |||
| 0011660 | 1 | [Skyward Collapse] Bug - Gameplay | In Multiplayer Games City New Town Names Are Unique To Each Player | New | resolved (x4000) | May 24, 2013 | ||
| 0011653 | 1 | [Skyward Collapse] Suggestion - Gameplay | Have tooltip on building ruins show what type of building it was | New | resolved (x4000) | May 24, 2013 | ||
| 0011661 | 1 | [Skyward Collapse] Bug - Gameplay | Gods Spawn In Different Locations for Each Player In Multiplayer Games | New | resolved (x4000) | May 24, 2013 | ||
| 0011665 | [Skyward Collapse] Bug - Gameplay | Bandit Towns on Chokepoints disallow smiting of other tiles across the map | new | May 24, 2013 | ||||
| 0011663 | [Skyward Collapse] Bug - Gameplay | Minotaurs from labyrinth can move into same square | new | May 24, 2013 | ||||
| 0011662 | [Skyward Collapse] Bug - Gameplay | Direct Action Command Military does not seem to work. | new | May 24, 2013 | ||||
| 0011658 | 3 | [Skyward Collapse] Gameplay - Balance Issue | Minotaurs are much too strong | New | resolved (x4000) | May 24, 2013 | ||
| 0011648 | 2 | [Skyward Collapse] Gameplay - Balance Issue | Increase AP cost of Oxybelle from 3 to 4 | New | resolved (x4000) | May 24, 2013 | ||
| 0011624 | 1 | [Skyward Collapse] Suggestion - Gameplay | Make Score Tooltip clearer that "Red Kills" means "Kills By Red" | New | resolved (x4000) | May 24, 2013 | ||
| 0011659 | 1 | [Skyward Collapse] Bug - Gameplay | Cerberus level-up does nothing | New | resolved (x4000) | May 24, 2013 | ||
| 0011652 | 2 | [Skyward Collapse] Gameplay - Balance Issue | Avoiding creating an unusable tile | New | closed (x4000) | May 24, 2013 | ||
| 0011657 | [Valley 2] Bug - Other | Wild Animal achievement broken | new | May 24, 2013 | ||||
| 0011561 | [AI War] Suggestion - Balance Tweaks | Exo-galaxy wormhole has cost, energy, and build time | new | May 24, 2013 | ||||
| 0011656 | [Skyward Collapse] Suggestion - General Idea | Music menu! | new | May 24, 2013 | ||||
| 0011655 | [Skyward Collapse] Bug - Gameplay | Commandment does nothing | new | May 24, 2013 | ||||
| 0011654 | [AI War] Suggestion - Balance Tweaks | allow respec of champion experience path by sacrificing level up points. | new | May 24, 2013 | ||||
| 0011650 | [Skyward Collapse] Suggestion - Gameplay | Scroll Speed Slider Needed | new | May 23, 2013 | ||||
| 0011647 | 1 | [Skyward Collapse] Bug - Gameplay | Norse seem to lose their wheat for no reason. | new | May 23, 2013 | |||
| 0011646 | [Valley 2] Bug - Room Issues | Minor room design error. | new | May 23, 2013 | ||||
| 0011645 | 1 | [Valley 2] Bug - Graphical Issue | Missing animation frames for NPC | new | May 23, 2013 | |||
| 0003080 | 10 | [AI War] Suggestion - Balance Tweaks | Split Zenith, Spire, and Fleet starship lines into separate trees? (Response to knowledge costs) | New | resolved (x4000) | May 23, 2013 | ||
| 0011644 | [Skyward Collapse] Suggestion - Gameplay | Ranches could probably stand to produce more per turn | new | May 23, 2013 | ||||
| 0011643 | 1 | [Skyward Collapse] Suggestion - General Idea | Some lack of unifomity in the naming of the Tiers of options | New | resolved (x4000) | May 23, 2013 | ||
| 0011600 | 1 | [Skyward Collapse] Bug - Graphical Issue | Credits scroll behind buttons | New | resolved (x4000) | May 23, 2013 | ||
| 0011120 | 3 | [Skyward Collapse] Suggestion - General Idea | Main Menu Buttons are Transparent | Polish Tweak | resolved (x4000) | May 23, 2013 | ||
| 0011638 | 3 | [Skyward Collapse] Suggestion - General Idea | Suggestion: Change name of "Score" | new | May 23, 2013 | |||
| 0011637 | 1 | [Skyward Collapse] Bug - Gameplay | Token Undo Unintended Side Effects | New | resolved (x4000) | May 23, 2013 | ||
| 0011635 | 2 | [Skyward Collapse] Gameplay - Balance Issue | Exploit: Hera's Diadem | New | resolved (x4000) | May 23, 2013 | ||
| 0011636 | 1 | [Skyward Collapse] Bug - UI | Ullr's Text Still Refers to God Ranges | New | resolved (x4000) | May 23, 2013 | ||
| 0011641 | 1 | [Skyward Collapse] Suggestion - Gameplay | Show when units are created from Inhabited Forest | New | resolved (x4000) | May 23, 2013 | ||
| 0011642 | 1 | [Skyward Collapse] Gameplay - General Complaint | Norse horses | New | resolved (x4000) | May 23, 2013 | ||
| 0011615 | 2 | [Skyward Collapse] Suggestion - General Idea | Gods and Lesser gods need a more formal announcement | New | resolved (x4000) | May 23, 2013 | ||
| 0011630 | 2 | [Skyward Collapse] Gameplay - Balance Issue | Hard+ difficulty and respawning level 1 units | new | May 23, 2013 | |||
| 0011640 | 2 | [Skyward Collapse] Suggestion - Gameplay | Edge of the World should cause a collapse | new | May 23, 2013 | |||
| 0011639 | [Skyward Collapse] Suggestion - General Idea | Work the Master into more woes/flavor text | new | May 23, 2013 | ||||
| 0011634 | [Skyward Collapse] Bug - Other | Sandbox quirk | new | May 22, 2013 | ||||
| 0011633 | 2 | [Skyward Collapse] Suggestion - Gameplay | Highlight building choice during tutorial | new | May 22, 2013 | |||
| 0011315 | 1 | [Skyward Collapse] Suggestion - Gameplay | UNDO placement of a new tile | Feature Suggestion | resolved (x4000) | May 22, 2013 | ||
| 0011177 | 6 | [Skyward Collapse] Suggestion - Gameplay | Undo | Feature Suggestion | resolved (x4000) | May 22, 2013 | ||
| 0011627 | 1 | [Skyward Collapse] Gameplay - Balance Issue | Allow Cerberus to attack adjacent units | New | closed (x4000) | May 22, 2013 | ||
| 0011632 | 1 | [Skyward Collapse] Gameplay - Balance Issue | Have Collapse turn Forest tiles into Plains | new | May 22, 2013 | |||
| 0011566 | 1 | [Skyward Collapse] Suggestion - Gameplay | Prevent "Flood" Woe to be pulled for maps lacking a minimum amount of lakes | Fix Before Major Release | resolved (x4000) | May 22, 2013 | ||
| 0011631 | [Skyward Collapse] Suggestion - General Idea | Exit game confirmation should not show up at the end of the game | new | May 22, 2013 | ||||
| 0011629 | 1 | [AI War] Suggestion - Interface Ideas - Resource Management and Construction | Tell users what the "command" structures in the build tab do | new | May 22, 2013 | |||
| [ First Prev 1 2 3 4 5 6 7 8 9 10 11 ... Next Last ] | ||||||||
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