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    ID # CategorySummaryInternal WeightStatusUpdated
  00116493[Skyward Collapse]
Gameplay - Balance Issue
Brokkr and Norns much too easy to useNewresolved (x4000)May 24, 2013
  00116512[Skyward Collapse]
Gameplay - Balance Issue
Smiting your building gives you pointsNewresolved (x4000)May 24, 2013
  00116641[Skyward Collapse]
Bug - UI
Typo in Iron Mine Tutorial MessageNewresolved (x4000)May 24, 2013
  00114161[Skyward Collapse]
Suggestion - General Idea
Press and hold button to overlay names on buildings/unitsFeature Suggestionresolved (x4000)May 24, 2013
  0011666 [AI War]
Bug - Gameplay
Game periodically freezes for a few secondsnewMay 24, 2013
  00116202[AI War]
Bug - Gameplay
Ships not always aquiring targets although there some in rangeassigned (keith.lamothe)May 24, 2013
  00116601[Skyward Collapse]
Bug - Gameplay
In Multiplayer Games City New Town Names Are Unique To Each PlayerNewresolved (x4000)May 24, 2013
  00116531[Skyward Collapse]
Suggestion - Gameplay
Have tooltip on building ruins show what type of building it wasNewresolved (x4000)May 24, 2013
  00116611[Skyward Collapse]
Bug - Gameplay
Gods Spawn In Different Locations for Each Player In Multiplayer GamesNewresolved (x4000)May 24, 2013
  0011665 [Skyward Collapse]
Bug - Gameplay
Bandit Towns on Chokepoints disallow smiting of other tiles across the mapnewMay 24, 2013
  0011663 [Skyward Collapse]
Bug - Gameplay
Minotaurs from labyrinth can move into same squarenewMay 24, 2013
  0011662 [Skyward Collapse]
Bug - Gameplay
Direct Action Command Military does not seem to work.newMay 24, 2013
  00116583[Skyward Collapse]
Gameplay - Balance Issue
Minotaurs are much too strongNewresolved (x4000)May 24, 2013
  00116482[Skyward Collapse]
Gameplay - Balance Issue
Increase AP cost of Oxybelle from 3 to 4Newresolved (x4000)May 24, 2013
  00116241[Skyward Collapse]
Suggestion - Gameplay
Make Score Tooltip clearer that "Red Kills" means "Kills By Red"Newresolved (x4000)May 24, 2013
  00116591[Skyward Collapse]
Bug - Gameplay
Cerberus level-up does nothingNewresolved (x4000)May 24, 2013
  00116522[Skyward Collapse]
Gameplay - Balance Issue
Avoiding creating an unusable tileNewclosed (x4000)May 24, 2013
  0011657 [Valley 2]
Bug - Other
Wild Animal achievement brokennewMay 24, 2013
  0011561 [AI War]
Suggestion - Balance Tweaks
Exo-galaxy wormhole has cost, energy, and build timenewMay 24, 2013
  0011656 [Skyward Collapse]
Suggestion - General Idea
Music menu!newMay 24, 2013
  0011655 [Skyward Collapse]
Bug - Gameplay
Commandment does nothingnewMay 24, 2013
  0011654 [AI War]
Suggestion - Balance Tweaks
allow respec of champion experience path by sacrificing level up points.newMay 24, 2013
  0011650 [Skyward Collapse]
Suggestion - Gameplay
Scroll Speed Slider NeedednewMay 23, 2013
  00116471[Skyward Collapse]
Bug - Gameplay
Norse seem to lose their wheat for no reason.newMay 23, 2013
  0011646 [Valley 2]
Bug - Room Issues
Minor room design error.newMay 23, 2013
  00116451[Valley 2]
Bug - Graphical Issue
Missing animation frames for NPCnewMay 23, 2013
  000308010[AI War]
Suggestion - Balance Tweaks
Split Zenith, Spire, and Fleet starship lines into separate trees? (Response to knowledge costs)Newresolved (x4000)May 23, 2013
  0011644 [Skyward Collapse]
Suggestion - Gameplay
Ranches could probably stand to produce more per turnnewMay 23, 2013
  00116431[Skyward Collapse]
Suggestion - General Idea
Some lack of unifomity in the naming of the Tiers of optionsNewresolved (x4000)May 23, 2013
  00116001[Skyward Collapse]
Bug - Graphical Issue
Credits scroll behind buttonsNewresolved (x4000)May 23, 2013
  00111203[Skyward Collapse]
Suggestion - General Idea
Main Menu Buttons are TransparentPolish Tweakresolved (x4000)May 23, 2013
  00116383[Skyward Collapse]
Suggestion - General Idea
Suggestion: Change name of "Score"newMay 23, 2013
  00116371[Skyward Collapse]
Bug - Gameplay
Token Undo Unintended Side EffectsNewresolved (x4000)May 23, 2013
  00116352[Skyward Collapse]
Gameplay - Balance Issue
Exploit: Hera's DiademNewresolved (x4000)May 23, 2013
  00116361[Skyward Collapse]
Bug - UI
Ullr's Text Still Refers to God RangesNewresolved (x4000)May 23, 2013
  00116411[Skyward Collapse]
Suggestion - Gameplay
Show when units are created from Inhabited ForestNewresolved (x4000)May 23, 2013
  00116421[Skyward Collapse]
Gameplay - General Complaint
Norse horsesNewresolved (x4000)May 23, 2013
  00116152[Skyward Collapse]
Suggestion - General Idea
Gods and Lesser gods need a more formal announcementNewresolved (x4000)May 23, 2013
  00116302[Skyward Collapse]
Gameplay - Balance Issue
Hard+ difficulty and respawning level 1 unitsnewMay 23, 2013
  00116402[Skyward Collapse]
Suggestion - Gameplay
Edge of the World should cause a collapsenewMay 23, 2013
  0011639 [Skyward Collapse]
Suggestion - General Idea
Work the Master into more woes/flavor textnewMay 23, 2013
  0011634 [Skyward Collapse]
Bug - Other
Sandbox quirknewMay 22, 2013
  00116332[Skyward Collapse]
Suggestion - Gameplay
Highlight building choice during tutorialnewMay 22, 2013
  00113151[Skyward Collapse]
Suggestion - Gameplay
UNDO placement of a new tileFeature Suggestionresolved (x4000)May 22, 2013
  00111776[Skyward Collapse]
Suggestion - Gameplay
UndoFeature Suggestionresolved (x4000)May 22, 2013
  00116271[Skyward Collapse]
Gameplay - Balance Issue
Allow Cerberus to attack adjacent unitsNewclosed (x4000)May 22, 2013
  00116321[Skyward Collapse]
Gameplay - Balance Issue
Have Collapse turn Forest tiles into PlainsnewMay 22, 2013
  00115661[Skyward Collapse]
Suggestion - Gameplay
Prevent "Flood" Woe to be pulled for maps lacking a minimum amount of lakesFix Before Major Releaseresolved (x4000)May 22, 2013
  0011631 [Skyward Collapse]
Suggestion - General Idea
Exit game confirmation should not show up at the end of the gamenewMay 22, 2013
  00116291[AI War]
Suggestion - Interface Ideas - Resource Management and Construction
Tell users what the "command" structures in the build tab donewMay 22, 2013
  [ First Prev 1 2 3 4 5 6 7 8 9 10 11 ...  Next Last ]

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