| Anonymous | Login | Signup for a new account | May 22, 2013 9:30 pm | ![]() |
| Main | My View | View Issues | Vote Tallies | FAQ |
Search
|
[ Advanced Filters ] |
|
|||||
| Viewing Issues (1 - 50 / 11302) [ Print Reports ] [ CSV Export ] [ Excel Export ] [ Graph ] [ XML Export ] [ First Prev 1 2 3 4 5 6 7 8 9 10 11 ... Next Last ] | ||||||||
| ID | # | Category | Summary | Internal Weight | Status | Updated![]() | ||
| 0011633 | [Skyward Collapse] Suggestion - Gameplay | Highlight building choice during tutorial | new | May 22, 2013 | ||||
| 0011627 | 1 | [Skyward Collapse] Gameplay - Balance Issue | Allow Cerberus to attack adjacent units | New | closed (x4000) | May 22, 2013 | ||
| 0011632 | 1 | [Skyward Collapse] Gameplay - Balance Issue | Have Collapse turn Forest tiles into Plains | new | May 22, 2013 | |||
| 0011566 | 1 | [Skyward Collapse] Suggestion - Gameplay | Prevent "Flood" Woe to be pulled for maps lacking a minimum amount of lakes | Fix Before Major Release | resolved (x4000) | May 22, 2013 | ||
| 0011631 | [Skyward Collapse] Suggestion - General Idea | Exit game confirmation should not show up at the end of the game | new | May 22, 2013 | ||||
| 0011629 | 1 | [AI War] Suggestion - Interface Ideas - Resource Management and Construction | Tell users what the "command" structures in the build tab do | new | May 22, 2013 | |||
| 0011620 | 1 | [AI War] Bug - Gameplay | Ships not always aquiring targets although there some in range | feedback (keith.lamothe) | May 22, 2013 | |||
| 0011622 | 1 | [Skyward Collapse] Bug - Gameplay | Tojan Horse Destroys Invincible Tower | New | resolved (x4000) | May 22, 2013 | ||
| 0011607 | 2 | [Skyward Collapse] Gameplay - Balance Issue | Bandit Keep can spawn in town radius! | New | resolved (x4000) | May 22, 2013 | ||
| 0011630 | [Skyward Collapse] Gameplay - Balance Issue | Hard+ difficulty and respawning level 1 units | new | May 22, 2013 | ||||
| 0011628 | [Skyward Collapse] Suggestion - General Idea | Score multiplier based on number of turns per round. | new | May 22, 2013 | ||||
| 0011626 | [Skyward Collapse] Bug - Gameplay | Unit overlaps on the turn Skadi's Wolf ability begins. | new | May 22, 2013 | ||||
| 0011514 | 3 | [Skyward Collapse] Bug - Gameplay | Skadi's free archery production still drains resources | New | new | May 22, 2013 | ||
| 0011623 | 2 | [Skyward Collapse] Bug - Gameplay | Movement Bonus now grants additional attacks | New | closed (x4000) | May 21, 2013 | ||
| 0011625 | 1 | [Skyward Collapse] Bug - Gameplay | Gods Attack While Moving to Tokens | New | closed (x4000) | May 21, 2013 | ||
| 0011624 | [Skyward Collapse] Suggestion - Gameplay | Make Score Tooltip clearer that "Red Kills" means "Kills By Red" | New | new | May 21, 2013 | |||
| 0011549 | 2 | [Skyward Collapse] Bug - UI | Zeus's Passive Shows Up Incorrectly | Fix Before Major Release | resolved (tigersfan) | May 21, 2013 | ||
| 0011621 | [AI War] Suggestion - Game Mechanics | CPA creating 200 unit carrier on cleaned planet | new | May 21, 2013 | ||||
| 0007090 | 3 | [AI War] Bug - Gameplay | Ship-Design hacker provokes response on planets without ARS | Fix Before Major Release | assigned (keith.lamothe) | May 21, 2013 | ||
| 0005170 | 3 | [AI War] Suggestion - Campaign Management And Setup - Map Styles And Generation | Map Planet Location Jitter Button | Feature Suggestion | considering | May 21, 2013 | ||
| 0011613 | 1 | [Skyward Collapse] Bug - UI | Typo in Inside Job woe | New | resolved (x4000) | May 21, 2013 | ||
| 0011617 | 3 | [Skyward Collapse] Gameplay - Balance Issue | Resource rebalancing suggestions | New | resolved (x4000) | May 21, 2013 | ||
| 0011619 | [AI War] Suggestion - New Unit Ideas - Bonus Ships | Warp wave amplifier | new | May 21, 2013 | ||||
| 0011615 | 1 | [Skyward Collapse] Suggestion - General Idea | Gods and Lesser gods need a more formal announcement | new | May 21, 2013 | |||
| 0011618 | [AI War] Suggestion - New Unit Ideas - Economic and Utility Units | Warptide powerplant | new | May 21, 2013 | ||||
| 0011614 | 2 | [Skyward Collapse] Bug - Audio | Game only ever plays the same track if ingame music | New | resolved (x4000) | May 21, 2013 | ||
| 0011616 | [Skyward Collapse] Bug - Gameplay | Horses spendable multiple times? | new | May 21, 2013 | ||||
| 0005169 | 1 | [AI War] Suggestion - Interface Ideas - Galaxy Map Management | Concentric Maps - requesting "widescreen" mode | Feature Suggestion | considering | May 21, 2013 | ||
| 0011526 | 1 | [Skyward Collapse] Bug - UI | Inconsistent ordering of requirements buildings. | Feature Suggestion | considering | May 21, 2013 | ||
| 0011606 | 4 | [Skyward Collapse] Bug - UI | Save the speed of playback between game sessions | feedback (x4000) | May 21, 2013 | |||
| 0011612 | [Skyward Collapse] Suggestion - General Idea | Option for auto-heal pop-ups | new | May 21, 2013 | ||||
| 0011610 | 2 | [Skyward Collapse] Bug - Gameplay | Health bar repair bug | New | resolved (x4000) | May 21, 2013 | ||
| 0011608 | 1 | [AI War] Bug - UI | Typo in Chivalric AI Description | New | resolved (keith.lamothe) | May 21, 2013 | ||
| 0011611 | [AI War] Bug - Gameplay | 2 oder more Advanced Research Station on one Planet - BUG | new | May 21, 2013 | ||||
| 0011234 | 5 | [Skyward Collapse] Bug - UI | Tooltip doesn't list number of attacks | Polish Tweak | resolved (x4000) | May 21, 2013 | ||
| 0011404 | 4 | [Skyward Collapse] Suggestion - Gameplay | Increase movement points of Trojan Horse | Feature Suggestion | resolved (x4000) | May 21, 2013 | ||
| 0011604 | 2 | [Skyward Collapse] Suggestion - Gameplay | Don't allow yourself to replace a tile with the same one | New | resolved (x4000) | May 21, 2013 | ||
| 0011555 | 2 | [AI War] Suggestion - New Unit Ideas - Bonus Ships | Wingflier's VotM bonus ship ideas | new | May 21, 2013 | |||
| 0011582 | 1 | [Skyward Collapse] Bug - Gameplay | Dark Elf has no level-up cost | New | resolved (x4000) | May 21, 2013 | ||
| 0011533 | 1 | [Skyward Collapse] Gameplay - General Complaint | Grammar Recommendation for Longbowman Description | Feature Suggestion | resolved (x4000) | May 21, 2013 | ||
| 0011529 | 1 | [Skyward Collapse] Bug - Graphical Issue | The text for Nemean Lion and Adamantine overlap a little. | Polish Tweak | resolved (x4000) | May 21, 2013 | ||
| 0011527 | 1 | [Skyward Collapse] Bug - UI | Strange ordering of combat messages | Feature Suggestion | resolved (x4000) | May 21, 2013 | ||
| 0011379 | 2 | [Skyward Collapse] Suggestion - General Idea | Manufactured resource requirement description | Feature Suggestion | closed (x4000) | May 21, 2013 | ||
| 0011413 | 1 | [Skyward Collapse] Suggestion - Gameplay | Add unit kill counts per side | Feature Suggestion | resolved (x4000) | May 21, 2013 | ||
| 0011411 | 1 | [Skyward Collapse] Gameplay - Balance Issue | Give Norse Light Elves a long-range weak attack to help them survive. | Feature Suggestion | resolved (x4000) | May 21, 2013 | ||
| 0011346 | 2 | [Skyward Collapse] Suggestion - Gameplay | Arsonists and Trojan Horses | Feature Suggestion | closed (x4000) | May 21, 2013 | ||
| 0011335 | 3 | [Skyward Collapse] Bug - Gameplay | Invalid thing "next in queue" | Feature Suggestion | resolved (x4000) | May 21, 2013 | ||
| 0011213 | 1 | [Skyward Collapse] Suggestion - General Idea | Slight rewording of tooltip plus extra related idea | Feature Suggestion | resolved (x4000) | May 21, 2013 | ||
| 0011261 | 1 | [Skyward Collapse] Suggestion - Gameplay | Display previous actions when mousing over any unit. | Feature Suggestion | resolved (x4000) | May 21, 2013 | ||
| 0011271 | 2 | [Skyward Collapse] Gameplay - General Complaint | "on-demand" buildings/resources dont make sense | Feature Suggestion | resolved (x4000) | May 21, 2013 | ||
| [ First Prev 1 2 3 4 5 6 7 8 9 10 11 ... Next Last ] | ||||||||
| new | considering | strongly considering | feedback | feature for later | minor fix for later | acknowledged | confirmed | assigned | resolved | closed |
| Copyright © 2000 - 2011 MantisBT Group |