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| Viewing Issues (451 - 500 / 11268) [ Print Reports ] [ CSV Export ] [ Excel Export ] [ Graph ] [ XML Export ] [ First Prev ... 5 6 7 8 9 10 11 12 13 14 15 ... Next Last ] | ||||||||
| ID | # | Category | Summary | Internal Weight | Status | Updated![]() | ||
| 0011206 | 2 | [Skyward Collapse] Bug - UI | 800 x 600 resolution results in overlapping menus, and jittering command-menu to the left | New | closed | May 5, 2013 | ||
| 0011205 | 1 | [Skyward Collapse] Suggestion - Gameplay | Show Town Center Radius | New | closed | May 5, 2013 | ||
| 0011204 | [Skyward Collapse] Suggestion - General Idea | Add Additional Text to Categories | Feature Suggestion | considering | May 5, 2013 | |||
| 0011280 | 1 | [Skyward Collapse] Gameplay - Balance Issue | Commandment much too strong, needs nerf | New | resolved (x4000) | May 5, 2013 | ||
| 0011281 | 1 | [Skyward Collapse] Gameplay - Balance Issue | Possible to create seperated land masses using Smite | New | closed (x4000) | May 5, 2013 | ||
| 0011273 | 1 | [Skyward Collapse] Bug - Gameplay | Unit-blocking problem problem between traders and chapmen. | New | resolved (x4000) | May 5, 2013 | ||
| 0011223 | 1 | [Skyward Collapse] Bug - Crash or Exception | Exception while browsing Controls | New | resolved (x4000) | May 5, 2013 | ||
| 0011270 | 1 | [Skyward Collapse] Bug - Crash or Exception | "Abilities" menu in keybindings causes crash | New | resolved (x4000) | May 5, 2013 | ||
| 0011218 | 1 | [Skyward Collapse] Bug - UI | Error message popped up using UI | New | resolved (x4000) | May 5, 2013 | ||
| 0011104 | 1 | [Skyward Collapse] Bug - UI | Switching to 'Abilities' while configuring controls throws errors | Major Problem | resolved (x4000) | May 5, 2013 | ||
| 0011279 | [AI War] Suggestion - New Unit Ideas - Bonus Ships | Mass Teleport Starship | new | May 5, 2013 | ||||
| 0011278 | [AI War] Suggestion - New Unit Ideas - Bonus Ships | Prismatic Gunship | new | May 5, 2013 | ||||
| 0011277 | [AI War] Suggestion - New Unit Ideas - Economic and Utility Units | Deployable Wormhole Generator | new | May 5, 2013 | ||||
| 0011276 | [AI War] Suggestion - New Unit Ideas - Capturables | Avenger reverse engineering | new | May 5, 2013 | ||||
| 0011241 | [AI War] Bug - Other | Arachnid Guardpost Description | new | May 4, 2013 | ||||
| 0001185 | 23 | [AI War] Suggestion - New Unit Ideas - Turrets and Defenses | Candy tech: Commandstation Exo-forcefield | considering | May 4, 2013 | |||
| 0011222 | 1 | [AI War] Bug - Other | Nanoswarm move at a crawl suddenly | New | resolved (keith.lamothe) | May 4, 2013 | ||
| 0011231 | [AI War] Suggestion - Campaign Management And Setup - Map Styles And Generation | Map suggestion: User-specified map generation parameters | new | May 4, 2013 | ||||
| 0004834 | 3 | [AI War] Suggestion - AI Behavior And Tactics | AI Inconsistent Wormhole Entry Behavour | Fix Before Major Release | resolved (x4000) | May 4, 2013 | ||
| 0009988 | 4 | [AI War] Bug - Other | AI Ships waiting to enter wormholes sometimes go through anyways | New | resolved (keith.lamothe) | May 4, 2013 | ||
| 0011221 | 2 | [AI War] Bug - Other | Nanoswarm stop attacking | new | May 4, 2013 | |||
| 0011151 | 14 | [Skyward Collapse] Bug - Crash or Exception | Chapman infinite loop averted! | New | resolved (x4000) | May 4, 2013 | ||
| 0009204 | 2 | [AI War] Bug - Other | AI Units moving in mini-hops despite speed of 105 | New | resolved (keith.lamothe) | May 4, 2013 | ||
| 0003351 | 3 | [AI War] Bug - Other | AI unit movement jumpy | feedback (keith.lamothe) | May 4, 2013 | |||
| 0002686 | 2 | [AI War] Bug - Other | Some event attack units barely moving | New | resolved (keith.lamothe) | May 4, 2013 | ||
| 0009640 | [AI War] Suggestion - New Unit Ideas - Bonus Ships | Human Artificial Projection Ship | new | May 4, 2013 | ||||
| 0006910 | 5 | [AI War] Suggestion - Interface Ideas - Notifications, Warnings, and Alerts | Improvement of Alerts and Galaxy Map with Advanced Warp Sensors | Feature Suggestion | considering | May 4, 2013 | ||
| 0011202 | 2 | [Skyward Collapse] Bug - Gameplay | Gods don't move at all? | New | closed | May 4, 2013 | ||
| 0011198 | 1 | [AI War] Suggestion - Interface Ideas - Resource Management and Construction | Make an option in CTRLS for auto-building Advanced Warp Sensor | new | May 4, 2013 | |||
| 0011189 | 1 | [Skyward Collapse] Bug - Gameplay | Cannot upgrade buildings when a units occupies the tile. | New | closed | May 4, 2013 | ||
| 0011175 | [Skyward Collapse] Suggestion - General Idea | Level One and Two Icons need to be more distinct | Feature Suggestion | considering | May 4, 2013 | |||
| 0011172 | [Skyward Collapse] Bug - UI | Typo in Sunstone description | New | resolved | May 4, 2013 | |||
| 0011170 | 1 | [Skyward Collapse] Suggestion - Gameplay | Unit diversity | New | closed | May 4, 2013 | ||
| 0011163 | 2 | [Skyward Collapse] Bug - Gameplay | Traders Don't go futher than 1 space | New | closed | May 4, 2013 | ||
| 0011149 | [Skyward Collapse] Bug - UI | No "end game or continue" after victory | Fix Before Major Release | assigned (x4000) | May 4, 2013 | |||
| 0011142 | 1 | [Skyward Collapse] Suggestion - Gameplay | Add tag "new" to units that were created this turn | Feature Suggestion | considering | May 4, 2013 | ||
| 0011135 | 3 | [Skyward Collapse] Suggestion - General Idea | Building/unit counter | New | closed | May 4, 2013 | ||
| 0011114 | [Skyward Collapse] Suggestion - General Idea | Provide some kind of statistics display providing unit counts etc. by faction? | Feature Suggestion | considering | May 4, 2013 | |||
| 0011133 | 1 | [Skyward Collapse] Gameplay - General Complaint | Right-click cancels scheme (UI improvement) | Feature Suggestion | resolved | May 4, 2013 | ||
| 0011136 | 20 | [Skyward Collapse] Gameplay - General Complaint | Chaps | New | resolved (x4000) | May 3, 2013 | ||
| 0011173 | 1 | [Skyward Collapse] Bug - UI | +-1 Auto Heal on Military Commandment | New | resolved (x4000) | May 3, 2013 | ||
| 0011179 | 1 | [Skyward Collapse] Bug - Crash or Exception | Fatal Error (files attached) | New | resolved (x4000) | May 3, 2013 | ||
| 0011178 | 2 | [Skyward Collapse] Bug - Crash or Exception | Fatal error: Not sure exactly what happened. | New | resolved (x4000) | May 3, 2013 | ||
| 0011168 | 5 | [Skyward Collapse] Gameplay - Balance Issue | Unit damage | New | closed (x4000) | May 3, 2013 | ||
| 0011125 | 2 | [Skyward Collapse] Bug - UI | Jump to Unit doesn't work | Fix Before Major Release | resolved (x4000) | May 3, 2013 | ||
| 0011155 | 1 | [Skyward Collapse] Bug - UI | Barracks UI window VERY large on smaller resolution | New | resolved (x4000) | May 3, 2013 | ||
| 0011116 | 1 | [Skyward Collapse] Gameplay - General Complaint | Military buildings taking up a substantial amount of screenspace while placing them is annoying | Feature Suggestion | resolved (x4000) | May 3, 2013 | ||
| 0011169 | 3 | [Skyward Collapse] Suggestion - Gameplay | Chapmen should move through chapmen | New | closed (x4000) | May 3, 2013 | ||
| 0011146 | 1 | [Skyward Collapse] Bug - Gameplay | Ability to place tiles in the town-radius of the opposing player. | New | resolved (x4000) | May 3, 2013 | ||
| 0011164 | 1 | [Skyward Collapse] Suggestion - Gameplay | Show Dependances in building screen | New | closed (x4000) | May 3, 2013 | ||
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