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    ID # CategorySummaryInternal WeightStatusUpdated
  00112062[Skyward Collapse]
Bug - UI
800 x 600 resolution results in overlapping menus, and jittering command-menu to the leftNewclosedMay 5, 2013
  00112051[Skyward Collapse]
Suggestion - Gameplay
Show Town Center RadiusNewclosedMay 5, 2013
  0011204 [Skyward Collapse]
Suggestion - General Idea
Add Additional Text to CategoriesFeature SuggestionconsideringMay 5, 2013
  00112801[Skyward Collapse]
Gameplay - Balance Issue
Commandment much too strong, needs nerfNewresolved (x4000)May 5, 2013
  00112811[Skyward Collapse]
Gameplay - Balance Issue
Possible to create seperated land masses using SmiteNewclosed (x4000)May 5, 2013
  00112731[Skyward Collapse]
Bug - Gameplay
Unit-blocking problem problem between traders and chapmen.Newresolved (x4000)May 5, 2013
  00112231[Skyward Collapse]
Bug - Crash or Exception
Exception while browsing ControlsNewresolved (x4000)May 5, 2013
  00112701[Skyward Collapse]
Bug - Crash or Exception
"Abilities" menu in keybindings causes crashNewresolved (x4000)May 5, 2013
  00112181[Skyward Collapse]
Bug - UI
Error message popped up using UINewresolved (x4000)May 5, 2013
  00111041[Skyward Collapse]
Bug - UI
Switching to 'Abilities' while configuring controls throws errorsMajor Problemresolved (x4000)May 5, 2013
  0011279 [AI War]
Suggestion - New Unit Ideas - Bonus Ships
Mass Teleport StarshipnewMay 5, 2013
  0011278 [AI War]
Suggestion - New Unit Ideas - Bonus Ships
Prismatic GunshipnewMay 5, 2013
  0011277 [AI War]
Suggestion - New Unit Ideas - Economic and Utility Units
Deployable Wormhole GeneratornewMay 5, 2013
  0011276 [AI War]
Suggestion - New Unit Ideas - Capturables
Avenger reverse engineeringnewMay 5, 2013
  0011241 [AI War]
Bug - Other
Arachnid Guardpost DescriptionnewMay 4, 2013
  000118523[AI War]
Suggestion - New Unit Ideas - Turrets and Defenses
Candy tech: Commandstation Exo-forcefieldconsideringMay 4, 2013
  00112221[AI War]
Bug - Other
Nanoswarm move at a crawl suddenlyNewresolved (keith.lamothe)May 4, 2013
  0011231 [AI War]
Suggestion - Campaign Management And Setup - Map Styles And Generation
Map suggestion: User-specified map generation parametersnewMay 4, 2013
  00048343[AI War]
Suggestion - AI Behavior And Tactics
AI Inconsistent Wormhole Entry BehavourFix Before Major Releaseresolved (x4000)May 4, 2013
  00099884[AI War]
Bug - Other
AI Ships waiting to enter wormholes sometimes go through anywaysNewresolved (keith.lamothe)May 4, 2013
  00112212[AI War]
Bug - Other
Nanoswarm stop attackingnewMay 4, 2013
  001115114[Skyward Collapse]
Bug - Crash or Exception
Chapman infinite loop averted!Newresolved (x4000)May 4, 2013
  00092042[AI War]
Bug - Other
AI Units moving in mini-hops despite speed of 105Newresolved (keith.lamothe)May 4, 2013
  00033513[AI War]
Bug - Other
AI unit movement jumpyfeedback (keith.lamothe)May 4, 2013
  00026862[AI War]
Bug - Other
Some event attack units barely movingNewresolved (keith.lamothe)May 4, 2013
  0009640 [AI War]
Suggestion - New Unit Ideas - Bonus Ships
Human Artificial Projection ShipnewMay 4, 2013
  00069105[AI War]
Suggestion - Interface Ideas - Notifications, Warnings, and Alerts
Improvement of Alerts and Galaxy Map with Advanced Warp SensorsFeature SuggestionconsideringMay 4, 2013
  00112022[Skyward Collapse]
Bug - Gameplay
Gods don't move at all?NewclosedMay 4, 2013
  00111981[AI War]
Suggestion - Interface Ideas - Resource Management and Construction
Make an option in CTRLS for auto-building Advanced Warp SensornewMay 4, 2013
  00111891[Skyward Collapse]
Bug - Gameplay
Cannot upgrade buildings when a units occupies the tile.NewclosedMay 4, 2013
  0011175 [Skyward Collapse]
Suggestion - General Idea
Level One and Two Icons need to be more distinctFeature SuggestionconsideringMay 4, 2013
  0011172 [Skyward Collapse]
Bug - UI
Typo in Sunstone descriptionNewresolvedMay 4, 2013
  00111701[Skyward Collapse]
Suggestion - Gameplay
Unit diversityNewclosedMay 4, 2013
  00111632[Skyward Collapse]
Bug - Gameplay
Traders Don't go futher than 1 spaceNewclosedMay 4, 2013
  0011149 [Skyward Collapse]
Bug - UI
No "end game or continue" after victoryFix Before Major Releaseassigned (x4000)May 4, 2013
  00111421[Skyward Collapse]
Suggestion - Gameplay
Add tag "new" to units that were created this turnFeature SuggestionconsideringMay 4, 2013
  00111353[Skyward Collapse]
Suggestion - General Idea
Building/unit counterNewclosedMay 4, 2013
  0011114 [Skyward Collapse]
Suggestion - General Idea
Provide some kind of statistics display providing unit counts etc. by faction?Feature SuggestionconsideringMay 4, 2013
  00111331[Skyward Collapse]
Gameplay - General Complaint
Right-click cancels scheme (UI improvement)Feature SuggestionresolvedMay 4, 2013
  001113620[Skyward Collapse]
Gameplay - General Complaint
ChapsNewresolved (x4000)May 3, 2013
  00111731[Skyward Collapse]
Bug - UI
+-1 Auto Heal on Military CommandmentNewresolved (x4000)May 3, 2013
  00111791[Skyward Collapse]
Bug - Crash or Exception
Fatal Error (files attached)Newresolved (x4000)May 3, 2013
  00111782[Skyward Collapse]
Bug - Crash or Exception
Fatal error: Not sure exactly what happened.Newresolved (x4000)May 3, 2013
  00111685[Skyward Collapse]
Gameplay - Balance Issue
Unit damageNewclosed (x4000)May 3, 2013
  00111252[Skyward Collapse]
Bug - UI
Jump to Unit doesn't workFix Before Major Releaseresolved (x4000)May 3, 2013
  00111551[Skyward Collapse]
Bug - UI
Barracks UI window VERY large on smaller resolutionNewresolved (x4000)May 3, 2013
  00111161[Skyward Collapse]
Gameplay - General Complaint
Military buildings taking up a substantial amount of screenspace while placing them is annoyingFeature Suggestionresolved (x4000)May 3, 2013
  00111693[Skyward Collapse]
Suggestion - Gameplay
Chapmen should move through chapmenNewclosed (x4000)May 3, 2013
  00111461[Skyward Collapse]
Bug - Gameplay
Ability to place tiles in the town-radius of the opposing player.Newresolved (x4000)May 3, 2013
  00111641[Skyward Collapse]
Suggestion - Gameplay
Show Dependances in building screenNewclosed (x4000)May 3, 2013
  [ First Prev  ... 5 6 7 8 9 10 11 12 13 14 15 ...  Next Last ]

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