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| Viewing Issues (351 - 400 / 11313) [ Print Reports ] [ CSV Export ] [ Excel Export ] [ Graph ] [ XML Export ] [ First Prev ... 3 4 5 6 7 8 9 10 11 12 13 ... Next Last ] | ||||||||
| ID | # | Category | Summary | Internal Weight | Status | Updated![]() | ||
| 0011438 | 5 | [Skyward Collapse] Bug - Gameplay | Buildings not coming back online | New | resolved (x4000) | May 10, 2013 | ||
| 0011426 | 10 | [Skyward Collapse] Gameplay - Balance Issue | Cauldron Plus Yggdrasil makes massive Norse Spam | New | closed (x4000) | May 10, 2013 | ||
| 0011437 | 1 | [AI War] Suggestion - AI Behavior And Tactics | AI rarely, if ever, uses Neinzul Regeneration Chambers | new | May 10, 2013 | |||
| 0000269 | 4 | [AI War] Suggestion - New Unit Ideas - Bonus Ships | Mobile Sniper Shield | considering | May 10, 2013 | |||
| 0009102 | [AI War] Suggestion - AI Behavior And Tactics | AI Neinzul regen chamber causes really stupid behavior | Feature Suggestion | considering | May 10, 2013 | |||
| 0011436 | [AI War] Bug - Graphical Issue | ARS Tooltip still states you get Mk II on capture (and hack) | new | May 10, 2013 | ||||
| 0011435 | [AI War] Suggestion - Interface Ideas - Visual Indicators, Tooltips, and Summaries | Color-code module Hardpoints | new | May 10, 2013 | ||||
| 0011434 | [AI War] Suggestion - New Unit Ideas - AI-Specific Units | Core Arachnid Guard Post | new | May 10, 2013 | ||||
| 0011432 | 1 | [Skyward Collapse] Bug - Gameplay | Siege units attacking white buildings | New | resolved (x4000) | May 10, 2013 | ||
| 0011385 | 1 | [Skyward Collapse] Bug - Gameplay | Ranged units not attacking when they can | Fix Before Major Release | resolved (x4000) | May 10, 2013 | ||
| 0011420 | 1 | [Skyward Collapse] Bug - Gameplay | Strange erorr message when trying to place secondary school | Fix Before Major Release | resolved (x4000) | May 10, 2013 | ||
| 0011427 | 28 | [Skyward Collapse] Bug - Crash or Exception | Fatal Error | New | resolved (x4000) | May 10, 2013 | ||
| 0011429 | 4 | [Skyward Collapse] Bug - Gameplay | Smited a mountain, left my archery building floating unconnected. | New | resolved (x4000) | May 10, 2013 | ||
| 0011422 | 1 | [Skyward Collapse] Bug - Gameplay | Barracks at 0 hp still have faction flag and can produce units | New | resolved (x4000) | May 10, 2013 | ||
| 0011430 | 2 | [Skyward Collapse] Suggestion - Gameplay | Shift to place multiple... | New | closed (x4000) | May 10, 2013 | ||
| 0011425 | 20 | [Skyward Collapse] Bug - Crash or Exception | Faltal Error | Major Problem | resolved (x4000) | May 10, 2013 | ||
| 0001839 | 5 | [AI War] Suggestion - New Unit Ideas - Capturables | Derelict nuclear warheads | considering (x4000) | May 10, 2013 | |||
| 0009850 | 2 | [AI War] Suggestion - AI Behavior And Tactics | Send the nemesis fleets at the Exogalactic Transceiver | new | May 9, 2013 | |||
| 0011423 | 1 | [Skyward Collapse] Bug - Gameplay | Tile can't be smashed | New | resolved (x4000) | May 9, 2013 | ||
| 0011419 | 1 | [Skyward Collapse] Bug - Gameplay | Wrong tooltip message for smite prevention | New | resolved (x4000) | May 9, 2013 | ||
| 0011421 | 3 | [Skyward Collapse] Bug - Gameplay | Token turns not counting down | New | resolved (x4000) | May 9, 2013 | ||
| 0011403 | 3 | [Skyward Collapse] Bug - Gameplay | Limited-turn items, turn count not always going down | Major Problem | resolved (x4000) | May 9, 2013 | ||
| 0011074 | 1 | [AI War] Suggestion - Interface Ideas - Cheat Codes | We Like Hijacking Things (cheat code to remove the Reclamation Immunity) | new | May 9, 2013 | |||
| 0011424 | [AI War] Suggestion - New Unit Ideas - Bonus Ships | Hydra Flame Thrower | new | May 9, 2013 | ||||
| 0009535 | 5 | [AI War] Bug - Gameplay | Stand-down mode doesn't work | new | May 9, 2013 | |||
| 0011357 | 6 | [Skyward Collapse] Suggestion - Gameplay | Setup Option: Random Map Type | Feature Suggestion | considering | May 9, 2013 | ||
| 0011406 | 2 | [Skyward Collapse] Bug - Gameplay | Some path-finding problems remain for long distances? | Major Problem | resolved (x4000) | May 9, 2013 | ||
| 0011408 | 1 | [Skyward Collapse] Gameplay - Balance Issue | Buying mythicals in "normal" way unfeasible | New | resolved | May 9, 2013 | ||
| 0011398 | 1 | [Skyward Collapse] Bug - Crash or Exception | Error message when placing cut stone on map | Major Problem | resolved (x4000) | May 9, 2013 | ||
| 0011416 | [Skyward Collapse] Suggestion - General Idea | Press and hold button to overlay names on buildings/units | Feature Suggestion | considering | May 9, 2013 | |||
| 0011417 | [AI War] Suggestion - Balance Tweaks | Make Last Fallen Spire Shard always spawn at the closest AI Homeworld | new | May 9, 2013 | ||||
| 0011412 | 1 | [Skyward Collapse] Bug - UI | First turn message for user has some confusing text | New | closed | May 9, 2013 | ||
| 0011407 | 1 | [Skyward Collapse] Bug - Gameplay | Military units not attacking nearby targets | New | closed | May 9, 2013 | ||
| 0011405 | [Skyward Collapse] Bug - Gameplay | Placing Some Norse tokens/myth creatures consumes resources despite Norns. | New | closed | May 9, 2013 | |||
| 0011396 | [Skyward Collapse] Bug - Gameplay | Bandit idle and seemingly invincible | New | closed | May 9, 2013 | |||
| 0011395 | [Skyward Collapse] Gameplay - Balance Issue | Hera | New | resolved | May 9, 2013 | |||
| 0011393 | [Skyward Collapse] Suggestion - General Idea | Tooltip text change | New | resolved | May 9, 2013 | |||
| 0011414 | 1 | [Skyward Collapse] Bug - Gameplay | Norns still drains costs | New | resolved (x4000) | May 9, 2013 | ||
| 0011394 | 5 | [Skyward Collapse] Bug - Crash or Exception | Another fatal error | New | resolved (x4000) | May 9, 2013 | ||
| 0005084 | 22 | [AI War] Suggestion - Interface Ideas - Visual Indicators, Tooltips, and Summaries | More color choices for players and AI | Feature Suggestion | considering | May 9, 2013 | ||
| 0011317 | [Skyward Collapse] Suggestion - Gameplay | View memories, etc. | Feature Suggestion | considering | May 9, 2013 | |||
| 0011401 | [AI War] Suggestion - New Unit Ideas - AI-Specific Units | Core Guard Post - Neinzul Zombie, Riot Control | new | May 8, 2013 | ||||
| 0011400 | [AI War] Suggestion - New Unit Ideas - AI-Specific Units | Core Guard Post - Translocator | new | May 8, 2013 | ||||
| 0011397 | 2 | [Skyward Collapse] Bug - Crash or Exception | Fatal Error | New | resolved (x4000) | May 8, 2013 | ||
| 0011399 | 2 | [Skyward Collapse] Bug - Crash or Exception | .806 Fatal Error | New | resolved (x4000) | May 8, 2013 | ||
| 0011267 | 1 | [Skyward Collapse] Gameplay - Balance Issue | Boost Arsonist damage | Fix Before Major Release | resolved (tigersfan) | May 8, 2013 | ||
| 0011381 | 4 | [Skyward Collapse] Bug - Crash or Exception | Runtime error upon completion of Blue Turn on Tutorial Round | Fix ASAP | resolved (x4000) | May 8, 2013 | ||
| 0011374 | 4 | [Skyward Collapse] Suggestion - Gameplay | [UI] Unit Actions replay really needs some rethinking/improvements (fun vs usability) | Discussion Only | resolved | May 8, 2013 | ||
| 0011263 | 2 | [Skyward Collapse] Suggestion - Gameplay | Give commandment action an AoE | Discussion Only | closed | May 8, 2013 | ||
| 0011380 | 1 | [Skyward Collapse] Suggestion - Gameplay | Placing/Smiting tiles requires multiple clicks. | New | closed | May 8, 2013 | ||
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