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| Viewing Issues (8901 - 8950 / 11352) [ Print Reports ] [ CSV Export ] [ Excel Export ] [ Graph ] [ XML Export ] [ First Prev ... 174 175 176 177 178 179 180 181 182 183 184 ... Next Last ] | ||||||||
| ID | # | Category | Summary | Internal Weight | Status | Updated![]() | ||
| 0002625 | [AI War] Suggestion - Interface Ideas - Visual Indicators, Tooltips, and Summaries | No Range Listed in Anti-Missile Turret | new | Jan 23, 2011 | ||||
| 0002596 | 11 | [AI War] Suggestion - New Unit Ideas - Golems | Minor faction Golems - Hard exostrikeforces rarely(if ever) contain golems | resolved (keith.lamothe) | Jan 23, 2011 | |||
| 0002624 | 2 | [AI War] Suggestion - Interface Ideas - Galaxy Map Management | Add Warp Gate filter to Galaxy Map | new | Jan 23, 2011 | |||
| 0002456 | 3 | [AI War] Bug - Other | AI Eye doesn't die when all non-wormhole guard posts killed | resolved (x4000) | Jan 23, 2011 | |||
| 0002612 | 3 | [AI War] Bug - Other | Planetary Armor inhibitor kills Shield Bearer FFs | closed (x4000) | Jan 23, 2011 | |||
| 0002603 | 3 | [AI War] Bug - Other | AI Wave spawning 2 systems out? | new | Jan 23, 2011 | |||
| 0002617 | 2 | [AI War] Suggestion - Game Mechanics - Endgame Mechanics | Make SC Archives Nuke immune? | new | Jan 23, 2011 | |||
| 0002616 | [AI War] Suggestion - Game Mechanics - Endgame Mechanics | SC Penetrators should not be able to kill AI home command stations | new | Jan 23, 2011 | ||||
| 0002615 | [AI War] Bug - Other | Blade spawners not adhering to limit per guard post | new | Jan 23, 2011 | ||||
| 0002613 | [AI War] Gameplay - Balance Issue | Sniper vs Sentinel Frigate | new | Jan 23, 2011 | ||||
| 0002611 | [AI War] Bug - Other | uncloaked SC Penetrator | new | Jan 23, 2011 | ||||
| 0002597 | 2 | [AI War] Suggestion - Interface Ideas - Visual Indicators, Tooltips, and Summaries | Spire Ship names are all abbreviations, hard to grasp at a glance | new | Jan 23, 2011 | |||
| 0002610 | 2 | [AI War] Bug - Other | Losing Home Stations (plural) resets ship cap. | new | Jan 23, 2011 | |||
| 0002609 | 2 | [AI War] Bug - UI | SC Penetrator Timer Missing | new | Jan 22, 2011 | |||
| 0000855 | 8 | [AI War] Bug - Graphical Issue | FF Bearer FFs Graphically Stack | closed (x4000) | Jan 22, 2011 | |||
| 0002491 | 54 | [AI War] Bug - Other | Special Forces ships not patrolling (and spontainous freeing of ships on load) | resolved (x4000) | Jan 22, 2011 | |||
| 0002605 | [AI War] Bug - UI | Planet Display lists cloaked units? | new | Jan 22, 2011 | ||||
| 0002604 | [AI War] Bug - UI | Support Corps listed as getting MRS | new | Jan 22, 2011 | ||||
| 0002600 | [AI War] Bug - Other | Speed Boosters Reclaim Immune? | new | Jan 22, 2011 | ||||
| 0002595 | 1 | [AI War] Bug - Other | Ships pass by move targets | resolved (x4000) | Jan 22, 2011 | |||
| 0002576 | 4 | [AI War] Bug - Crash or Exception | OSX Updater program doesn't like space characters in the file path | assigned (x4000) | Jan 21, 2011 | |||
| 0002593 | [AI War] Bug - Other | Auto Scouting and dead end systems | new | Jan 21, 2011 | ||||
| 0002580 | 11 | [AI War] Bug - Other | Supply on planet with no command station, nor any adjacent | resolved (x4000) | Jan 21, 2011 | |||
| 0002589 | 1 | [AI War] Suggestion - Balance Tweaks | Capturables shouldn't be generated in the Wormhole GP clusters. | closed (x4000) | Jan 21, 2011 | |||
| 0002586 | 4 | [AI War] Bug - Other | Zenith Traders allow placement of items, without requiring supply | new | Jan 21, 2011 | |||
| 0002547 | 2 | [AI War] Bug - Other | Able to buy from Zenith Trader on distant AI planet | new | Jan 21, 2011 | |||
| 0002585 | 1 | [AI War] Suggestion - New Features | Tunneler | considering (x4000) | Jan 20, 2011 | |||
| 0002584 | 2 | [AI War] Gameplay - Balance Issue | Mark IV World adjacent to player home base | closed (x4000) | Jan 20, 2011 | |||
| 0000001 | 5 | [AI War] Bug - Crash or Exception | 3.700 -- Scrap Requires Mouse (Kalzarius) | resolved (keith.lamothe) | Jan 20, 2011 | |||
| 0002582 | 2 | [AI War] Bug - Other | LotS backup from other galaxies causes a brownout | resolved (keith.lamothe) | Jan 20, 2011 | |||
| 0002581 | [AI War] Suggestion - Balance Tweaks | Armor damage not scaling with ship cap (or doesn't display) | new | Jan 20, 2011 | ||||
| 0002578 | 4 | [AI War] Bug - Other | AI Eye doesn't die | closed (x4000) | Jan 20, 2011 | |||
| 0002413 | 7 | [AI War] Suggestion - Graphical Enhancements | Increase contrast for colors of wormholes with AWS | feedback (x4000) | Jan 20, 2011 | |||
| 0002574 | [AI War] Bug - Other | Planet specific is not auto building on ally planets | new | Jan 19, 2011 | ||||
| 0002561 | 1 | [AI War] Suggestion - Interface Ideas - Notifications, Warnings, and Alerts | Alert when force fields on player planets are attacked. | considering (x4000) | Jan 19, 2011 | |||
| 0002571 | [AI War] Bug - Other | AI can't kill a force field generator | new | Jan 19, 2011 | ||||
| 0002567 | 1 | [AI War] Suggestion - Balance Tweaks | Astro train Tachy beam is still tiny. | closed (x4000) | Jan 19, 2011 | |||
| 0002533 | 1 | [AI War] Suggestion - Graphical Enhancements | Improve the main font's "I" and "i" | considering (x4000) | Jan 19, 2011 | |||
| 0002462 | 30 | [AI War] Suggestion - Balance Tweaks | Beam Frigates are RIDICULOUSLY overpowered | resolved (keith.lamothe) | Jan 19, 2011 | |||
| 0002563 | 4 | [AI War] Suggestion - Game Mechanics | Change Transport attrition to allow retreat. | closed (x4000) | Jan 19, 2011 | |||
| 0002564 | [AI War] Suggestion - New Unit Ideas - Economic and Utility Units | Alternate Transport ship: Space ferries | considering (x4000) | Jan 19, 2011 | ||||
| 0002539 | 7 | [AI War] Suggestion - Unit Abilities And Behaviors | Cloaked attritioners potentially game-breaking | resolved (x4000) | Jan 19, 2011 | |||
| 0002560 | 1 | [AI War] Bug - Other | Ship #s intel for fogged planets updates. | closed (x4000) | Jan 19, 2011 | |||
| 0002555 | 23 | [AI War] Gameplay - Balance Issue | Mk4 bomber starship | assigned (keith.lamothe) | Jan 19, 2011 | |||
| 0002559 | [AI War] Suggestion - Balance Tweaks | Armor doesn't scale with game speed | new | Jan 19, 2011 | ||||
| 0002558 | 1 | [AI War] Suggestion - General Idea | Add "Version of campaign generated" to stats. | closed (x4000) | Jan 19, 2011 | |||
| 0002557 | 6 | [AI War] Bug - Other | Laser Turret Remains on a planet I've never touched (or scouted) | acknowledged | Jan 19, 2011 | |||
| 0002549 | 4 | [AI War] Suggestion - Balance Tweaks | Black Hole Machines should get Command Grade 0 and Scout 0 multiplier | closed (keith.lamothe) | Jan 19, 2011 | |||
| 0002556 | 2 | [AI War] Suggestion - AI Behavior And Tactics | AI bomber starships stick around in system under attack, even when there's no player ships it can hit. | closed (keith.lamothe) | Jan 19, 2011 | |||
| 0002552 | 1 | [AI War] Suggestion - Interface Ideas - Visual Indicators, Tooltips, and Summaries | Spire Exo-Galactic Wormhole Stage of FS | resolved (keith.lamothe) | Jan 19, 2011 | |||
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