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| Viewing Issues (7001 - 7050 / 11339) [ Print Reports ] [ CSV Export ] [ Excel Export ] [ Graph ] [ XML Export ] [ First Prev ... 136 137 138 139 140 141 142 143 144 145 146 ... Next Last ] | ||||||||
| ID | # | Category | Summary | Internal Weight | Status | Updated![]() | ||
| 0004859 | [AVWW] Suggestion - Boss Ideas | Boss: Cross claws | Feature Suggestion | considering | Jan 7, 2012 | |||
| 0004883 | [AVWW] Suggestion - Boss Ideas | Boss: Bee Hive | Feature Suggestion | considering | Jan 7, 2012 | |||
| 0005402 | [AVWW] Suggestion - Spell Ideas | A spell that crawls surfaces | Feature Suggestion | considering | Jan 6, 2012 | |||
| 0003226 | 20 | [AI War] Suggestion - New Features | Incentivizing Guerrilla Raids | new | Jan 6, 2012 | |||
| 0005399 | 2 | [AVWW] Suggestion - Enemy Ideas | Enemies that change form depending on the time of day. | Feature Suggestion | strongly considering | Jan 6, 2012 | ||
| 0005397 | 1 | [AI War] Bug - Gameplay | Super Terminal: waves stopped getting stronger | Fix Before Major Release | assigned (keith.lamothe) | Jan 6, 2012 | ||
| 0005392 | [AVWW] Audio Work | Six more lightning/electricity-related effects for various spells in the game. | New | resolved (PVega8) | Jan 6, 2012 | |||
| 0005396 | 2 | [AVWW] Bug - Gameplay | [MP] If Dying Whilst Transitioning You become A Ghost | new | Jan 5, 2012 | |||
| 0005249 | 4 | [AVWW] Bug - AVWW Multiplayer | AVWW bug - This appears in the chat, and after that, the normal chat box stops appearing when people chat | Fix Before Major Release | resolved (keith.lamothe) | Jan 4, 2012 | ||
| 0005261 | 3 | [AVWW] Bug - AVWW Multiplayer | Died while transitioning and caused error | Major Problem | resolved (keith.lamothe) | Jan 4, 2012 | ||
| 0005264 | 1 | [AVWW] Bug - AVWW Multiplayer | Pausing in multiplayer | Major Problem | resolved (keith.lamothe) | Jan 4, 2012 | ||
| 0005318 | 1 | [AVWW] Bug - AVWW Multiplayer | Error when changing chunk | Fix Before Major Release | resolved (keith.lamothe) | Jan 4, 2012 | ||
| 0005355 | 2 | [AVWW] Bug - Other | Multiplayer - message when first entering a room. | New | resolved (keith.lamothe) | Jan 4, 2012 | ||
| 0005364 | 1 | [AVWW] Bug - AVWW Multiplayer | Entered mission cunk and an error appeared on the screen | Fix Before Major Release | resolved (keith.lamothe) | Jan 4, 2012 | ||
| 0005357 | 4 | [AVWW] Bug - AVWW Multiplayer | Error In Multiplayer | Fix Before Major Release | resolved (keith.lamothe) | Jan 4, 2012 | ||
| 0005383 | 2 | [AVWW] Bug - Crash or Exception | Error reported by game. | Fix Before Major Release | resolved (keith.lamothe) | Jan 4, 2012 | ||
| 0005374 | 1 | [AVWW] Bug - AVWW Multiplayer | Pausing game on multiplayer | Major Problem | resolved (keith.lamothe) | Jan 4, 2012 | ||
| 0005358 | 1 | [AVWW] Bug - AVWW Multiplayer | Sunrise and Nightfall are totally messed up in MP | Fix Before Major Release | resolved (keith.lamothe) | Jan 4, 2012 | ||
| 0005361 | 1 | [AVWW] Bug - AVWW Multiplayer | Storm Dash/Rush issues in MP. | Fix Before Major Release | resolved (keith.lamothe) | Jan 4, 2012 | ||
| 0005395 | 7 | [AVWW] Bug - Gameplay | Snow/Heat-suits don't equip | Major Problem | resolved (x4000) | Jan 4, 2012 | ||
| 0005394 | 1 | [AVWW] Suggestion - Gameplay | Connecting buildings | Feature Suggestion | considering | Jan 3, 2012 | ||
| 0005391 | [AI War] Suggestion - Balance Tweaks | Hardened Force Fields: Make them Different | Feature Suggestion | considering | Jan 2, 2012 | |||
| 0005390 | [AI War] Bug - Gameplay | [AI Wars Bug] Unable to scan for third shard at subspace signal location | Major Problem | assigned (keith.lamothe) | Jan 2, 2012 | |||
| 0005385 | 2 | [AVWW] Bug - UI | No mission text on some missions | New | closed | Jan 2, 2012 | ||
| 0005384 | [AVWW] Suggestion - UI Ideas | Idea for finding spells to use on targets | Feature Suggestion | considering | Jan 2, 2012 | |||
| 0005379 | 1 | [AI War] Suggestion - Game Mechanics - Endgame Mechanics | Defender mode does not have an AI Core planet | Feature Suggestion | considering | Jan 2, 2012 | ||
| 0005378 | [AI War] Bug - UI | Error for Engineer Mk III ( Tooltip lists 0 Armor) | Fix Before Major Release | assigned (keith.lamothe) | Jan 2, 2012 | |||
| 0005377 | 1 | [AVWW] Bug - Gameplay | Unable to jump when on platform | New | closed | Jan 2, 2012 | ||
| 0005276 | 1 | [AVWW] Bug - Gameplay | Problem with wood platforms | New | closed | Jan 2, 2012 | ||
| 0005317 | 10 | [AVWW] Bug - Room Issues | Corrupted rooms? | New | closed | Jan 2, 2012 | ||
| 0005189 | 2 | [AI War] Bug - Gameplay | foldouts contructed on start of station | Fix Before Major Release | assigned (keith.lamothe) | Jan 1, 2012 | ||
| 0005268 | 4 | [AI War] Suggestion - New Unit Ideas - Economic and Utility Units | Projectile Time disruptor | Feature Suggestion | considering | Dec 27, 2011 | ||
| 0005368 | 2 | [AI War] Bug - UI | Misplaced "%" | new | Dec 27, 2011 | |||
| 0000934 | [AI War] Bug - UI | Stats screen has a % in "number of ships built" | minor fix for later (keith.lamothe) | Dec 27, 2011 | ||||
| 0003788 | 20 | [AI War] Suggestion - Unit Abilities And Behaviors | Spirecraft shield bearers should live for a number of seconds as opposed to relying on HP | new | Dec 23, 2011 | |||
| 0004571 | 4 | [AVWW] Suggestion - Gameplay | Spell: Boomerang | Feature Suggestion | resolved (x4000) | Dec 23, 2011 | ||
| 0004750 | 4 | [AVWW] Suggestion - Gameplay | Allow for spells to hit the same enemy mutiple times | New | resolved (x4000) | Dec 23, 2011 | ||
| 0005341 | 2 | [AI War] Suggestion - New Features | Smart Placement for turrets | Feature Suggestion | considering | Dec 23, 2011 | ||
| 0005372 | 1 | [AI War] Suggestion - Interface Ideas - Unit Selection, Management, and Orders | Select ships by class level | Feature Suggestion | considering | Dec 23, 2011 | ||
| 0005371 | 3 | [AI War] Suggestion - New Unit Ideas - Turrets and Defenses | Re-director FRD patrols not effective on end planets | Fix Before Major Release | assigned (keith.lamothe) | Dec 23, 2011 | ||
| 0005363 | 2 | [AVWW] Suggestion - Enemy Ideas | Enemy Ready For Coding: IcePiratePatrolShip | Fix ASAP | resolved (keith.lamothe) | Dec 22, 2011 | ||
| 0005376 | 7 | [AI War] Bug - Crash or Exception | Game crashes when launched from Steam, but runs successfully when AIWar.exe is run directly | New | closed | Dec 22, 2011 | ||
| 0005373 | [AI War] Suggestion - Interface Ideas - Visual Indicators, Tooltips, and Summaries | Maximum zoom level | Feature Suggestion | considering | Dec 21, 2011 | |||
| 0005375 | 4 | [AVWW] Bug - AVWW Multiplayer | Immortal Monsters | Fix Before Major Release | closed (keith.lamothe) | Dec 21, 2011 | ||
| 0005338 | 3 | [AVWW] Bug - Monster Behavior | Giant Ameoba gets stuck on crates and stops attacking | Fix Before Major Release | assigned (x4000) | Dec 20, 2011 | ||
| 0005315 | [AVWW] Suggestion - Balancing Issues | Add an Ilari Stone at the spellgem crafting station in the intro | Feature Suggestion | resolved (x4000) | Dec 20, 2011 | |||
| 0004952 | 4 | [AVWW] Bug - Gameplay | Overlord level weirdness | Major Problem | closed (tigersfan) | Dec 19, 2011 | ||
| 0005351 | 2 | [AVWW] Suggestion - UI Ideas | Warps allowed in mission areas that are cleared | Feature Suggestion | considering | Dec 19, 2011 | ||
| 0005359 | [AVWW] Bug - Gameplay | Spells kill bear traps | Fix Before Major Release | assigned (x4000) | Dec 19, 2011 | |||
| 0005296 | 1 | [AVWW] Gameplay - Balance Issue | Maze Rooms are a little too difficult now | Fix Before Major Release | resolved (x4000) | Dec 19, 2011 | ||
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