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    ID # CategorySummaryInternal WeightStatusUpdated
  0011785 [AI War]
Bug - Gameplay
Lightning Torpedo Frigates do not launch torpedos when told to attacknewJun 4, 2013
  00117823[AI War]
Suggestion - Interface Ideas - Unit Selection, Management, and Orders
Add Ship Design for Core Spire CorvetteNewresolved (keith.lamothe)Jun 4, 2013
  00117831[AI War]
Suggestion - New Features
Ship and other suggestionsnewJun 4, 2013
  000587510[AI War]
Bug - Gameplay
FRD Patrol Mechanics still not working correctly (latest version 5.025)Fix Before Major Releaseresolved (keith.lamothe)Jun 4, 2013
  00117121[AI War]
Bug - Gameplay
Control Group specific FRD bugNewresolved (keith.lamothe)Jun 4, 2013
  000316524[AI War]
Suggestion - Unit Abilities And Behaviors
Neinzul Youngling ships usabilitynewJun 4, 2013
  00117111[AI War]
Suggestion - Interface Ideas - Resource Management and Construction
FRD Remains Rebuilders only optionNewresolved (keith.lamothe)Jun 4, 2013
  00117801[Skyward Collapse]
Suggestion - General Idea
Randomize option for world settings on main menunewJun 4, 2013
  00117686[AI War]
Bug - Gameplay
Infinite Scrapping of FoldoutsNewresolved (keith.lamothe)Jun 4, 2013
  00117772[AI War]
Suggestion - New Features
Blowing/Locking up wormholesnewJun 3, 2013
  00117621[Skyward Collapse]
Suggestion - Gameplay
Add an expansion tab to FiltersNewresolved (x4000)Jun 3, 2013
  00058125[AI War]
Suggestion - Interface Ideas - Unit Selection, Management, and Orders
Allow Neinzul regeneration chambers to rallyFeature SuggestionconsideringJun 3, 2013
  0009927 [AI War]
Suggestion - Interface Ideas - Unit Selection, Management, and Orders
Allow "Switch to Best Module Versions Available" to downgrade/remove modulesnewJun 2, 2013
  00116762[Skyward Collapse]
Suggestion - Gameplay
Provide more keyboard shortcuts (ideally for all tiles/units/tokens)newJun 2, 2013
  00114432[Skyward Collapse]
Suggestion - General Idea
Keyboard ShortcutsFeature SuggestionconsideringJun 2, 2013
  0011778 [AI War]
Suggestion - Interface Ideas - Unit Selection, Management, and Orders
Selective teleportation for gatesnewJun 2, 2013
  00117761[AI War]
Bug - Graphical Issue
Triggering showdown device changes AI HCS icon on map GUIfeedback (keith.lamothe)Jun 2, 2013
  00117752[AI War]
Bug - Gameplay
GCS exploding on HCS triggers You Win!assigned (keith.lamothe)Jun 2, 2013
  00117721[AI War]
Bug - Other
Weird health behaviournewJun 2, 2013
  000270418[AI War]
Suggestion - Balance Tweaks
OMDnewJun 1, 2013
  0011771 [AI War]
Bug - Graphical Issue
Command posts with invincibility aren't totally covered by their bubblenewJun 1, 2013
  00095676[AI War]
Suggestion - New Unit Ideas - AI-Specific Units
Nanoswarm FortressNewresolved (keith.lamothe)Jun 1, 2013
  00110847[AI War]
Suggestion - New Unit Ideas - AI-Specific Units
New Core Guard PostsNewresolved (keith.lamothe)Jun 1, 2013
  0011770 [AI War]
Suggestion - Balance Tweaks
Neinzul Enclave DronesnewJun 1, 2013
  0011769 [AI War]
Suggestion - Interface Ideas - Visual Indicators, Tooltips, and Summaries
Dark spire vengeance generator clarificationnewJun 1, 2013
  00117094[AI War]
Bug - Gameplay
Enemy cloaked ships chill on allied planetNewresolved (keith.lamothe)Jun 1, 2013
  00117662[Skyward Collapse]
Bug - Gameplay
Troll enters occupied tilenewJun 1, 2013
  00117312[AI War]
Bug - Other
boss ship not movingassigned (keith.lamothe)Jun 1, 2013
  00116391[Skyward Collapse]
Suggestion - General Idea
Work the Master into more woes/flavor textnewJun 1, 2013
  00114341[AI War]
Suggestion - New Unit Ideas - AI-Specific Units
Core Arachnid Guard PostNewresolved (keith.lamothe)Jun 1, 2013
  00114011[AI War]
Suggestion - New Unit Ideas - AI-Specific Units
Core Guard Post - Neinzul Zombie, Riot ControlNewresolved (keith.lamothe)Jun 1, 2013
  00113641[AI War]
Suggestion - New Unit Ideas - AI-Specific Units
Core Guard Post: Implosion Drone HostNewresolved (keith.lamothe)Jun 1, 2013
  00117443[AI War]
Suggestion - Balance Tweaks
Orbital mass drivers need a buffnewJun 1, 2013
  00117611[AI War]
Suggestion - New Unit Ideas - AI-Specific Units
Tachyon-Reaction Activated PortalnewMay 31, 2013
  00114363[AI War]
Bug - Graphical Issue
ARS Tooltip still states you get Mk II on capture (and hack)Newresolved (keith.lamothe)May 31, 2013
  00095732[AI War]
Suggestion - New Unit Ideas - Bonus Ships
Experimental Starship - Neinzul Combat CarrierNewresolved (keith.lamothe)May 31, 2013
  0011760 [AI War]
Suggestion - New Unit Ideas - Starships
Tactical Launcher PlatformnewMay 31, 2013
  00100043[AI War]
Bug - UI
Permanent buildings doesn't show up on custom search if there's no visibility on systemNewresolved (keith.lamothe)May 31, 2013
  00117551[AI War]
Bug - Gameplay
Honeycomb map type limits possible Human starting locationnewMay 30, 2013
  00116852[Skyward Collapse]
Bug - Gameplay
Trojan Horse that spawns on a enemy building just sits thereNewresolved (x4000)May 30, 2013
  00116671[Skyward Collapse]
Gameplay - General Complaint
On Demand Markers Using Double Quotes are showing Outside of Resource barNewresolved (x4000)May 30, 2013
  00117401[Skyward Collapse]
Suggestion - General Idea
Add Jewelery number to resource sidebarNewresolved (x4000)May 30, 2013
  0011753 [Skyward Collapse]
Bug - Gameplay
Hermes' Talaria Not WorkingnewMay 30, 2013
  00117472[AI War]
Bug - Gameplay
AI ships yo-yoing between targetsassigned (keith.lamothe)May 30, 2013
  0011751 [AI War]
Suggestion - New Features
Kill count for unitsnewMay 30, 2013
  0011750 [AI War]
Suggestion - AI Behavior And Tactics
Friendly roaming enclaves - a more aggressive behaviour option?newMay 30, 2013
  0011749 [AI War]
Suggestion - Interface Ideas - Unit Selection, Management, and Orders
Interface for ordering stance of Neinzul roaming enclavesnewMay 30, 2013
  0011748 [AI War]
Suggestion - Interface Ideas - Unit Selection, Management, and Orders
Option to make neinzul starship drones unselectablenewMay 30, 2013
  00116846[Skyward Collapse]
Suggestion - General Idea
Show number of resource-producing buildings on different placesNewresolved (x4000)May 30, 2013
  0011745 [AI War]
Suggestion - Balance Tweaks
Mercenary space docks and starship constructors - buff their HP?newMay 30, 2013
  [ First Prev 1 2 3 4 5 6 7 8 9 10 11 ...  Next Last ]

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