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| Viewing Issues (301 - 350 / 11339) [ Print Reports ] [ CSV Export ] [ Excel Export ] [ Graph ] [ XML Export ] [ First Prev ... 2 3 4 5 6 7 8 9 10 11 12 ... Next Last ] | ||||||||
| ID | # | Category | Summary | Internal Weight | Status | Updated![]() | ||
| 0011504 | 1 | [Skyward Collapse] Gameplay - Balance Issue | Have Flood not happen if there are no lakes on the map | New | resolved (x4000) | May 16, 2013 | ||
| 0011484 | 1 | [Skyward Collapse] Gameplay - Balance Issue | Pan's passive too strong? | New | resolved (x4000) | May 16, 2013 | ||
| 0011497 | 1 | [AI War] Bug - UI | Wave Indicators reporting wrong number of starships | new | May 15, 2013 | |||
| 0011485 | 1 | [AI War] Suggestion - Interface Ideas - Visual Indicators, Tooltips, and Summaries | Compilation of text problems Mark III | new | May 15, 2013 | |||
| 0011072 | [AI War] Bug - Other | Achievement Veteren misspelled | new | May 15, 2013 | ||||
| 0011361 | [AI War] Bug - UI | Enclave drones description still state they require turret tech | new | May 15, 2013 | ||||
| 0011491 | 1 | [AI War] Suggestion - Balance Tweaks | Modular fortress remains | new | May 15, 2013 | |||
| 0011494 | [AI War] Bug - Gameplay | Spire Shard Reactor modules can't be built | new | May 15, 2013 | ||||
| 0011493 | [AI War] Bug - Gameplay | Mod fort 'apply to selection' resets building | new | May 15, 2013 | ||||
| 0011492 | [AI War] Suggestion - Interface Ideas - Visual Indicators, Tooltips, and Summaries | There are X enemies (Y in carriers) in this system | new | May 15, 2013 | ||||
| 0011490 | [AI War] Bug - Graphical Issue | Selecting too many riots glitches interface | new | May 15, 2013 | ||||
| 0011472 | 1 | [Skyward Collapse] Suggestion - Gameplay | Show required buildings even after the structure has been built. | Feature Suggestion | considering | May 15, 2013 | ||
| 0011134 | [Skyward Collapse] Bug - UI | Huscarl description is 'A comboination' | New | resolved | May 15, 2013 | |||
| 0009601 | 3 | [AI War] Bug - UI | Not able to search for Warbird starship on galaxy view | new | May 15, 2013 | |||
| 0011467 | 1 | [Skyward Collapse] Suggestion - General Idea | Interface Suggestion: Right click to copy tile | Feature Suggestion | considering | May 15, 2013 | ||
| 0011486 | [AI War] Suggestion - Interface Ideas - Game and Menu Controls | Ignore Allied Transports | new | May 15, 2013 | ||||
| 0011176 | 2 | [AI War] Bug - Gameplay | Guard Posts spawning a mark higher than expected | New | resolved (keith.lamothe) | May 15, 2013 | ||
| 0006523 | 7 | [AI War] Suggestion - New Features | Add "Auto-target Special Forces Guard Posts" option to Controls Window | Feature Suggestion | closed (keith.lamothe) | May 15, 2013 | ||
| 0009307 | 4 | [AI War] Suggestion - Interface Ideas - Visual Indicators, Tooltips, and Summaries | Keep Basic, MLRS, Missile and Laser Turrets together | Feature Suggestion | resolved (keith.lamothe) | May 15, 2013 | ||
| 0011481 | 2 | [Skyward Collapse] Bug - UI | Unit Action Player - Jump to Unit does not work for the first unit | Fix Before Major Release | assigned (x4000) | May 15, 2013 | ||
| 0011483 | 3 | [AI War] Bug - Crash or Exception | 6.0.28 exception on auto load | New | resolved (keith.lamothe) | May 14, 2013 | ||
| 0011443 | 1 | [Skyward Collapse] Suggestion - General Idea | Keyboard Shortcuts | Feature Suggestion | considering | May 14, 2013 | ||
| 0011409 | [Skyward Collapse] Bug - UI | Tooltips still mention civilians | New | resolved | May 14, 2013 | |||
| 0009903 | 4 | [AI War] Suggestion - New Unit Ideas - Economic and Utility Units | Reverse Attritioner | new | May 14, 2013 | |||
| 0011482 | 1 | [Skyward Collapse] Bug - Gameplay | Possible bug with Hera's Diadem targeting a major God. | New | resolved (x4000) | May 14, 2013 | ||
| 0011275 | 1 | [Skyward Collapse] Suggestion - General Idea | Prompt a warning when creating multiple of the same buildings in the city. | Feature Suggestion | resolved (x4000) | May 13, 2013 | ||
| 0011286 | 4 | [Skyward Collapse] Suggestion - Gameplay | Make building upgrades more meaningful | Feature Suggestion | closed (x4000) | May 13, 2013 | ||
| 0011304 | 6 | [Skyward Collapse] Bug - Audio | Audio in background | New | closed (x4000) | May 13, 2013 | ||
| 0011348 | 3 | [Skyward Collapse] Suggestion - Gameplay | "Smite" units command | Feature Suggestion | closed (x4000) | May 13, 2013 | ||
| 0011418 | [Skyward Collapse] Bug - UI | God selection screen overlaps with replay | Fix Before Major Release | resolved (x4000) | May 13, 2013 | |||
| 0011446 | 2 | [Skyward Collapse] Bug - UI | Choose god menu obscures movements of previous turn | New | resolved (x4000) | May 13, 2013 | ||
| 0011480 | 2 | [Skyward Collapse] Bug - Crash or Exception | Finished Turn 30 and received a runtime error | New | resolved (x4000) | May 13, 2013 | ||
| 0011451 | 6 | [Skyward Collapse] Bug - Gameplay | Skadi's Skis | New | resolved (tigersfan) | May 13, 2013 | ||
| 0011479 | 1 | [Skyward Collapse] Bug - Gameplay | Athena's Olive Branch | New | resolved (x4000) | May 13, 2013 | ||
| 0011450 | 4 | [Skyward Collapse] Bug - Gameplay | Pan's Goat | New | resolved (x4000) | May 13, 2013 | ||
| 0011349 | 1 | [AI War] Bug - Gameplay | Special Forces Redeployment issue | feedback (keith.lamothe) | May 13, 2013 | |||
| 0011461 | 7 | [Skyward Collapse] Bug - Gameplay | Poseiden's chariot | New | closed (x4000) | May 13, 2013 | ||
| 0011390 | 1 | [AI War] Bug - Other | Can't build Spire Corvette 4's | New | resolved (keith.lamothe) | May 13, 2013 | ||
| 0011091 | 5 | [AI War] Bug - Gameplay | Extensive amounts of D and E generators showing up | New | resolved (keith.lamothe) | May 13, 2013 | ||
| 0011478 | 2 | [Skyward Collapse] Bug - Graphical Issue | Tooltip display error | New | resolved (x4000) | May 13, 2013 | ||
| 0011444 | 4 | [Skyward Collapse] Bug - Gameplay | Hera's Diadem doesn't work | New | resolved (tigersfan) | May 13, 2013 | ||
| 0011468 | 2 | [Skyward Collapse] Bug - UI | Screen scrolls away after active unit dies | New | resolved (tigersfan) | May 13, 2013 | ||
| 0011470 | 1 | [Skyward Collapse] Bug - UI | Military Buildings still reference civilians | New | resolved (tigersfan) | May 13, 2013 | ||
| 0011476 | 2 | [Skyward Collapse] Gameplay - Balance Issue | Change effect of Light Elf and Valkyrie | New | resolved (tigersfan) | May 13, 2013 | ||
| 0011440 | 3 | [Skyward Collapse] Bug - Gameplay | Crime doesn't work correctly | New | resolved (x4000) | May 13, 2013 | ||
| 0011477 | 2 | [Skyward Collapse] Gameplay - Balance Issue | Crime system broken on higher difficulties, but still a mess even on lower ones | New | resolved (x4000) | May 13, 2013 | ||
| 0011466 | 5 | [Skyward Collapse] Bug - Gameplay | Summary on minor and major God abilities working/not working. | New | resolved (x4000) | May 13, 2013 | ||
| 0011454 | 3 | [Skyward Collapse] Bug - Gameplay | Hera's Peacock | New | resolved (x4000) | May 13, 2013 | ||
| 0011465 | 3 | [Skyward Collapse] Bug - Gameplay | Many god tokens are broken | New | resolved (x4000) | May 13, 2013 | ||
| 0011464 | 2 | [Skyward Collapse] Bug - UI | Don't forget to update Hermes descriptions. | New | resolved (x4000) | May 13, 2013 | ||
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