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| Viewing Issues (351 - 400 / 11288) [ Print Reports ] [ CSV Export ] [ Excel Export ] [ Graph ] [ XML Export ] [ First Prev ... 3 4 5 6 7 8 9 10 11 12 13 ... Next Last ] | ||||||||
| ID | # | Category | Summary | Internal Weight | Status | Updated![]() | ||
| 0011416 | [Skyward Collapse] Suggestion - General Idea | Press and hold button to overlay names on buildings/units | Feature Suggestion | considering | May 9, 2013 | |||
| 0011417 | [AI War] Suggestion - Balance Tweaks | Make Last Fallen Spire Shard always spawn at the closest AI Homeworld | new | May 9, 2013 | ||||
| 0011412 | 1 | [Skyward Collapse] Bug - UI | First turn message for user has some confusing text | New | closed | May 9, 2013 | ||
| 0011407 | 1 | [Skyward Collapse] Bug - Gameplay | Military units not attacking nearby targets | New | closed | May 9, 2013 | ||
| 0011405 | [Skyward Collapse] Bug - Gameplay | Placing Some Norse tokens/myth creatures consumes resources despite Norns. | New | closed | May 9, 2013 | |||
| 0011396 | [Skyward Collapse] Bug - Gameplay | Bandit idle and seemingly invincible | New | closed | May 9, 2013 | |||
| 0011395 | [Skyward Collapse] Gameplay - Balance Issue | Hera | New | resolved | May 9, 2013 | |||
| 0011393 | [Skyward Collapse] Suggestion - General Idea | Tooltip text change | New | resolved | May 9, 2013 | |||
| 0011414 | 1 | [Skyward Collapse] Bug - Gameplay | Norns still drains costs | New | resolved (x4000) | May 9, 2013 | ||
| 0011394 | 5 | [Skyward Collapse] Bug - Crash or Exception | Another fatal error | New | resolved (x4000) | May 9, 2013 | ||
| 0005084 | 22 | [AI War] Suggestion - Interface Ideas - Visual Indicators, Tooltips, and Summaries | More color choices for players and AI | Feature Suggestion | considering | May 9, 2013 | ||
| 0011317 | [Skyward Collapse] Suggestion - Gameplay | View memories, etc. | Feature Suggestion | considering | May 9, 2013 | |||
| 0011401 | [AI War] Suggestion - New Unit Ideas - AI-Specific Units | Core Guard Post - Neinzul Zombie, Riot Control | new | May 8, 2013 | ||||
| 0011400 | [AI War] Suggestion - New Unit Ideas - AI-Specific Units | Core Guard Post - Translocator | new | May 8, 2013 | ||||
| 0011397 | 2 | [Skyward Collapse] Bug - Crash or Exception | Fatal Error | New | resolved (x4000) | May 8, 2013 | ||
| 0011399 | 2 | [Skyward Collapse] Bug - Crash or Exception | .806 Fatal Error | New | resolved (x4000) | May 8, 2013 | ||
| 0011267 | 1 | [Skyward Collapse] Gameplay - Balance Issue | Boost Arsonist damage | Fix Before Major Release | resolved (tigersfan) | May 8, 2013 | ||
| 0011381 | 4 | [Skyward Collapse] Bug - Crash or Exception | Runtime error upon completion of Blue Turn on Tutorial Round | Fix ASAP | resolved (x4000) | May 8, 2013 | ||
| 0011374 | 4 | [Skyward Collapse] Suggestion - Gameplay | [UI] Unit Actions replay really needs some rethinking/improvements (fun vs usability) | Discussion Only | resolved | May 8, 2013 | ||
| 0011263 | 2 | [Skyward Collapse] Suggestion - Gameplay | Give commandment action an AoE | Discussion Only | closed | May 8, 2013 | ||
| 0011380 | 1 | [Skyward Collapse] Suggestion - Gameplay | Placing/Smiting tiles requires multiple clicks. | New | closed | May 8, 2013 | ||
| 0011378 | 3 | [Skyward Collapse] Suggestion - General Idea | Have town center display "Rings" for available building placement | New | resolved | May 8, 2013 | ||
| 0011369 | 2 | [Skyward Collapse] Gameplay - Balance Issue | Apollo passive ability | Discussion Only | closed | May 8, 2013 | ||
| 0011391 | [AI War] Suggestion - New Unit Ideas - Bonus Ships | Plasma Collective Jet | new | May 8, 2013 | ||||
| 0011388 | [AI War] Suggestion - New Unit Ideas - Bonus Ships | Various high-cap ships with an effect on death | new | May 8, 2013 | ||||
| 0011387 | [AI War] Suggestion - New Unit Ideas - Bonus Ships | Zenith Gravitic Stabilizer | new | May 8, 2013 | ||||
| 0011386 | [AI War] Suggestion - New Unit Ideas - Golems | Ionic Field Golem | new | May 8, 2013 | ||||
| 0011383 | [AI War] Suggestion - New Unit Ideas - AI-Specific Units | Core Guard Post - Direct AI Link | new | May 8, 2013 | ||||
| 0011382 | [AI War] Suggestion - New Unit Ideas - AI-Specific Units | Brutal Core Guard Post - Displacement Field Generator | new | May 8, 2013 | ||||
| 0011294 | 2 | [AI War] Suggestion - New Unit Ideas - AI-Specific Units | Core Singularity Guard Post | new | May 7, 2013 | |||
| 0011370 | 3 | [Skyward Collapse] Gameplay - General Complaint | [UI] Unit Actions needs a short pause when something interesting happens (to read the popup text) | New | resolved | May 7, 2013 | ||
| 0011359 | [Skyward Collapse] Bug - UI | Spelling Error on Brokkr | New | resolved | May 7, 2013 | |||
| 0011355 | 3 | [Skyward Collapse] Bug - Gameplay | Chapmen not moving | New | closed | May 7, 2013 | ||
| 0011354 | [Skyward Collapse] Suggestion - General Idea | Menu Pop-up Border aesthetic tweak | Feature Suggestion | considering | May 7, 2013 | |||
| 0011352 | [Skyward Collapse] Bug - UI | Murdock's Wood Spelling Error | New | resolved | May 7, 2013 | |||
| 0011351 | 2 | [Skyward Collapse] Gameplay - Balance Issue | Certain mythological creatures place during the "free" rounds can effect balance | New | closed | May 7, 2013 | ||
| 0011347 | 1 | [Skyward Collapse] Gameplay - Balance Issue | Adamantine bandits | New | closed | May 7, 2013 | ||
| 0011216 | 6 | [Skyward Collapse] Suggestion - General Idea | [Alpha-Suggestions]Make unit movements clearer | Feature Suggestion | closed (x4000) | May 7, 2013 | ||
| 0011345 | 2 | [Skyward Collapse] Suggestion - Gameplay | Unit attack coordination | New | closed | May 7, 2013 | ||
| 0011303 | 2 | [Skyward Collapse] Bug - Gameplay | Non-focused mouse scrolling | New | closed | May 7, 2013 | ||
| 0011344 | 1 | [Skyward Collapse] Gameplay - Balance Issue | Chapmen unbalanced? | New | closed | May 7, 2013 | ||
| 0011343 | 8 | [Skyward Collapse] Gameplay - Balance Issue | BALANCE? Lithovoloi do only 4 on attack? Just 4? Really? | New | closed | May 7, 2013 | ||
| 0011342 | 6 | [Skyward Collapse] Gameplay - Balance Issue | Ruins bonuses and leveling up | New | closed | May 7, 2013 | ||
| 0011341 | 1 | [Skyward Collapse] Bug - Gameplay | Ranged attacks against tiles | New | closed | May 7, 2013 | ||
| 0011339 | [Skyward Collapse] Bug - UI | 1 horses | Polish Tweak | assigned (x4000) | May 7, 2013 | |||
| 0011338 | [Skyward Collapse] Suggestion - Gameplay | Removal of "Command" | New | resolved | May 7, 2013 | |||
| 0011336 | 1 | [Skyward Collapse] Bug - UI | Multiple unit tooltip | New | resolved | May 7, 2013 | ||
| 0011096 | [AI War] Suggestion - New Unit Ideas - Bonus Ships | Electronic Warfare Starship | new | May 7, 2013 | ||||
| 0011334 | [Skyward Collapse] Suggestion - Gameplay | Replay enhancements, and turn summary | New | closed | May 7, 2013 | |||
| 0011333 | 1 | [Skyward Collapse] Suggestion - Gameplay | Chapman level up | New | closed | May 7, 2013 | ||
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