Acid Sprayer

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Acid Sprayer
Fires an acid shot at close range. Excellent at dissolving unusual hull materials.


Base Stats


Ship Cap Ammo Type Armor Type Immunities Damage Bonuses
96 per Mark Acid Close-Combat Missile Ammo, Sniper Shots, Fusion Cutters 8 Neutron, 8 Refractive, 8 Composite, 8 Polycrystal

Mark Damage Attack Range Reload Health Armor Speed Engine Health Single Ship DPS Ship Cap DPS Abilities
I 2,440 2,500 2 sec 156,000 900 120 100 1,220 dmg/sec 117,120 dmg/sec Armor Piercing 450
II 4,880 2,500 2 sec 314,000 1,800 120 100 2,440 dmg/sec 234,240 dmg/sec Armor Piercing 900
III 7,320 2,500 2 sec 470,000 2,700 120 100 3,660 dmg/sec 351,360 dmg/sec Armor Piercing 1,350
IV 9,800 2,500 2 sec 628,000 3,600 120 100 4,900 dmg/sec 470,400 dmg/sec Armor Piercing 1,800
V 12,200 2,500 2 sec 780,000 4,500 120 100 6,100 dmg/sec 585,600 dmg/sec Armor Piercing 2,250

Mark Knowledge Metal Cost Crystal Cost Total Cost Energy Cost Build Time Cap Metal Cost Cap Crystal Cost Cap Total Cost Cap Energy Cost Ship Cap Build Time
I -- 80 360 440 100 00:00:03 7,680 34,560 42,240 9,600 00:04:48
II 2,500 160 740 900 200 00:00:07 15,360 71,040 86,400 19,200 00:11:12
III 6,000 320 1,480 1,800 200 00:00:13 30,720 142,080 172,800 19,200 00:20:48
IV Adv Fac 480 2,200 2,680 200 00:00:19 46,080 211,200 257,280 19,200 00:30:24
V Core Fab 640 2,900 3,540 200 00:00:25 61,440 278,400 339,840 19,200 00:40:00

How to use in your fleet

Acid sprayers are approximate to faster, more expensive Fighters dedicated to attacking rare hulls. They do similar DPS against Bombers and other polycrystal creatures, making them potential complements to Fortresses in player defenses. Although generally less effective within the fleet, there are often neutron-hulled enemies (EMP Guardians, Tractor Guardians, Zenith Starships and Spire Starships, etc..) or refractive-hulled enemies (in particular Eye Bots) that the player are interested in eliminating as soon as possible. In this sense, Acid-sprayers are like Missile Frigates and can be utilised to focus-fire on them.

A mark-V fabricator of these will be a good unlock and arguably better than anti-starship arachnids.

How to counter when in the AI fleet

The acid-sprayer's short range and weak normal damage does not contribute much to a firefight, and there are relatively few ships in the player arsenal that are particularly weak to acid-sprayers. It is, however, possible to lose your expensive zenith and spire starships to these very quickly if you're being careless. A micro-inclined player will also do well to keep their bomber and bomber-starships away.

Taking the above into regard, acid-sprayers become annoying but mostly harmless. They are immune to missiles and snipers, so remember to chase them down with your other defenders.





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