Spider Bot

From ArcenWiki

(Redirected from Anti-Starship Arachnid)
Jump to: navigation, search
This page is up to date for version 6.009

Acid Sprayer
Extremely effective at damaging the engines of enemy ships.


Base Stats


Ship Cap Ammo Type Armor Type Immunities Damage Bonuses
96 per Mark Shell Light 6 Light, 6 Swarmer, 6 Ultra-Light, 6 Close-Combat

Mark Damage Attack Range Reload Health Armor Speed Engine Health Single Ship DPS Ship Cap DPS Abilities
I 4,080 10,000 5 sec 102,000 300 72 100 816 dmg/sec 78,336 dmg/sec Engine Damage 60
II 8,160 10,000 5 sec 204,000 600 72 100 1,632 dmg/sec 156,672 dmg/sec Engine Damage 120
III 12,200 10,000 5 sec 308,000 900 72 100 2,440 dmg/sec 234,240 dmg/sec Engine Damage 180
IV 16,200 10,000 5 sec 410,000 1,200 72 100 3,240 dmg/sec 311,040 dmg/sec Engine Damage 240
V 20,400 10,000 5 sec 510,000 1,500 72 100 4,080 dmg/sec 391,680 dmg/sec Engine Damage 300

Mark Knowledge Metal Cost Crystal Cost Total Cost Energy Cost Build Time Cap Metal Cost Cap Crystal Cost Cap Total Cost Cap Energy Cost Ship Cap Build Time
I -- 0 240 240 30 00:00:02 0 23,040 23,040 2,880 00:03:12
II 2,500 0 500 500 60 00:00:05 0 48,000 48,000 5,760 00:08:00
III 6,000 0 1,000 1,000 60 00:00:09 0 96,000 96,000 5,760 00:14:24
IV Adv Fac 0 1,500 1,500 60 00:00:13 0 144,000 144,000 5,760 00:20:48
V Core Fab 0 2,000 2,000 60 00:00:17 0 192,000 192,000 5,760 00:27:12

Note: Spider Mk V used to be called the Anti-Starship Arachnid (patch 5.027)

How to use in your fleet

Engine damage is one of the less common aspect of AI-war gameplay. A Ship's base speed is determined by a ratio of their engine health over max-health, with a minimum of 1.

Spider Bots are capable of first-strike against many ship-types and stop them from making any more progress into your territory. This is very useful when planning defenses in which AI ships have to travel a large distance to reach their targets, especially in combination with the teleporting attack of Military Command Stations. With a cap of Spider-I plus Spider-IIs and a reload of 5 seconds, a player can theoretically completely disable early waves within a minute (a different targeting algorithm is in place, although this assertion should be tested). A volley or two should also disable the engines of an average starship or guardian. As engine health does not rise with mark-level, a full complement of Spider Bots will just as easily stop that core Raid-Engine wave as a mark-I wave.

NB: The ship-type distributions being random, engine damage actually decreases in utility with the addition of Neinzul and Spire expansions. A v5.029 non-comprehensive engine health list is included here:

How to counter when in the AI fleet

Enemy Spider Bots are generally annoying, being pernicious enough to disable a small bunch of your fleet across every planet. Aside from emphasising ship-types which are resistant or immune, best practice is to send in a squad of Engineer-IIIs on FRD (engine damage can be repaired just like health damage).

Ironically, their own engines can be readily disabled by your own ships.





Ships and Structures
Fleet Ships

Built at
Space Dock

FighterBomberMissile Frigate
Acid SprayerAnti-ArmorAnti-Starship ArachnidArmor BoosterArmor ShipAttractor DroneAutocannon MinipodBulletproof FighterDecoy DroneDyson GatlingElectric ShuttleEtherjetEye BotGrenade LauncherImpulse Reaction EmitterInfiltratorLaser GatlingMicroParasiteMLRSMunitions BoosterNeinzul BomberNeinzul ScapegoatNeinzul Viral SwarmerNeinzul Youngling CockroachNeinzul Youngling CommandoNeinzul Youngling FireflyNeinzul Youngling NanoswarmNeinzul Youngling TigerNeinzul Youngling VultureNeinzul Youngling WeaselParasitePreservation Warden BomberRaiderRaptorResistance Fighter/BomberResistance FrigateSaboteurScoutSentinel FrigateShield BearerSniperSpace PlaneSpace TankSpeed BoosterSpider BotSpire Armor RotterSpire BladeSpire Blade SpawnerSpire Gravity DrainerSpire Gravity RipperSpire MawSpire Mini RamSpire RailclusterSpire Stealth BattleshipSpire Teleporting LeechSpire Tractor PlatformTachyon MicrofighterTackle Drone LauncherTeleport Battle StationTeleport RaiderTranslocatorVampire ClawVorticular CutlassWaspZenith Auto BombZenith Beam FrigateZenith BombardZenith ChameleonZenith Electric BomberZenith Medic FrigateZenith MirrorZenith ParalyzerZenith PolarizerZenith ReprocessorZenith Siege EngineZenith Viral Shredder
Starships

Built at
Starship
Constructor

AI-Neinzul HybridAvengerBeachheadBeam StarshipBomber StarshipCloaker StarshipCarrierCore StarshipDecloakerFlagshipHunter/KillerLeech StarshipMobile BuilderMothershipNeinzul Enclave StarshipNeinzul Preservation WardenNeinzul Roaming EnclavePlasma Siege StarshipRaid StarshipRiot Control StarshipScout StarshipSpire CorvetteSpire StarshipTransport ShipWarbird StarshipZenith Starship
Turrets Basic TurretCounter Dark Matter TurretCounter Missile TurretCounter Sniper TurretFlak TurretGravitational TurretHeavy Beam TurretLaser TurretLightning TurretMLRS TurretMissile TurretSniper TurretSpider TurretTachyon Beam Emitter (Stealth)Tractor Beam Turret

Drone unlocks with turret research as of 5.039: Neinzul Laser DroneNeinzul Missile DroneNeinzul MLRS DroneNeinzul Needler Drone

Guardians Artillery GuardianCarrier GuardianEMP GuardianFlak GuardianGravity GuardianHeavy Beam GuardianLaser GuardianLightning GuardianRaider GuardianSelf-Destruction GuardianSniper GuardianSpecial Forces Rally GuardianSpider GuardianSpire Implosion GuardianStarship Disassembler GuardianTachyon GuardianTractor GuardianVampire GuardianWarp Gate GuardianZombie Guardian
Guard Posts Arachnid Guard PostBooster Guard PostCloaker Guard PostCommand Station Shield Guard PostCore (type) Guard PostCounterattack Guard PostCross Planet Attack Guard PostElectric Guard PostGrav ReactorHeavy Beam Guard PostLaser Guard PostLeech Guard PostMissile Guard PostMissile Guard Post(Core)MLRS Guard PostNeedler Guard PostNeinzul Melee Guard PostNeinzul Spawner Guard PostPassive Guard PostRaid Engine Guard PostSentinel Guard PostShort Range Guard PostSpecial Forces Guard PostSpire Shield Sphere Guard PostSpire Shield Sphere Guard Post(core)TeuthidaWormhole Guard PostWrath Lance Guard PostZenith Bombard Guard PostZenith Fortress Guard Post
Military Structures Advanced Warp SensorAlarm PostAttritionerBarracksBlack Hole MachineCo-ProcessorCore Shield GeneratorCounter-SpyDark Spire Vengeance GeneratorData CenterDrone SpawnerDyson AntagonizerDyson ConverterForce FieldFortressGravity DrillHybrid SpawnInter-Planetary Munitions BoosterIon CannonMine(Area)(EMP)Mini-FortressMobile Repair StationModular FortressModular Fortress Command StationNeinzul Bomber ClusterNeinzul ClusterNeinzul Modular FortressNeinzul NestNeinzul Privacy ClusterNeinzul Rocketry Corps SiloNeinzul Viral ClusterOrbital Mass DriverPlanetary Armor BoosterPlanetary Armor InhibitorPlanetary CloakRadar JammerRaid EngineRally PostSpecial Forces Alarm PostSpire Modular FortressSuperFortressSuperTerminalTroop AcceleratorWarhead InterceptorWarp GateZenith Modular FortressZenith ReserveZenith Spacetime Manipulator

AI Eyes: Ion EyeNuclear EyeParasite EyePlasma Eye (Core)Raid Eye (Core)Sentry Eye (Core)Threatening Eye (Core)Translocating Eye (Core)

Economic Structures Asteroid(Adamantite)(Ebonite)(Pysite)(Reptite)(Titanite)(Xampite)Advanced Research ShipAdvanced FactoryAdvanced Starship ConstructorCaptive Human SettlementCleanup DroneCommand StationColony ShipCore FabricatorCrystal HarvesterDistribution NodeEconomic Command StationEnergy CollectorEngineerExo-Galactic WormholeExperimental FabricatorFoldoutHarvester Exo-FieldHome Human SettlementHuman Cryogenic PodIntra-Galactic Warp GateKnowledge HackerMetal HarvesterLogistical Command StationMatter ConverterMercenary Space DockMilitary Command StationMissile SiloNeinzul Regeneration ChamberOrbital Command StationRebel ColonyRemainsRemains RebuilderScience LabShip-Design HackerSpire ArchiveSpire Civilian LeaderSpace DockStarship ConstructorTachyon DroneWarp Jammer Command StationWormholeZenith Power Generator
Fallen Spire Campaign Fallen Spire OverviewSurvey ShipSubspace ReceiverSpire FrigateSpire DestroyerSpire CruiserSpire BattleshipSpire DreadnoughtSpire Super DreadnoughtSpire ShardSpire Colony ShipSpire OutpostSpire City HubSpire Habitation CenterSpire Shard ReactorSpire ShipyardSpire Galactic CapitolExogalactic Transceiver
Ancient Shadows Ancient Shadows CampaignShadow Ships (Champion Ships) All Types: Human/Neinzul/Spire/Zenith and All Sizes: Frigate/Destroyer/Cruiser/Battleship
General NebulaeNebula: Epsilon Eridani Remnant FoundNebula: Shattered Pillar Zenith FoundNebula: Neinzul Mourner Wardens FoundNebula: Gray Spire Cluster FoundNebula: Shattered Pillar FoundNebula: Human Resistance FoundNebula: IMT Needs Help AgainNebula: Allies Under AttackNebula: The Battle Rages Nebula: Empty Nebula
ASFaction1ASFaction2ASFaction3
Spirecraft Spirecraft AttritionerSpirecraft Implosion ArtillerySpirecraft Ion BlasterSpirecraft JumpshipSpirecraft MartyrSpirecraft PenetratorSpirecraft RamSpirecraft ScoutSpirecraft Shield BearerSpirecraft Siege TowerSpire Mining ShipSpirecraft Mining Enclosure
Golems Armored GolemArtillery GolemBlack Widow GolemBotnet GolemCursed GolemDevourer GolemDyson SphereHive GolemMining GolemRegenerator GolemTrade Ship
Warheads Armored WarheadEMPLightning WarheadNuclear WarheadTachyon Warhead
AstroTrains Astrotrains OverviewAstrotrain Station
Train Types: AstrotrainArmor BoosterArmor InhibitorAttack BoosterCargoEMPForcefield JammerGravityGravity JammerNuclearParalyzingRadar JammerRegeneratorRepairShieldSpeed BoosterSupply InhibitorTachyonTachyon JammerTractorTractor JammerTurret




AI War Wiki Home - AI War Reference Section - AI War Strategies Section
Game Content AI War Base GameExpansion 1: The Zenith RemnantExpansion 2: Children of Neinzul
Expansion 3: Light of the SpireExpansion 4: Ancient ShadowsLatest patches post 6.0
Getting Started User Interface and ControlsNew Game (Multiplayer Lobby) OptionsSettings and ControlsTutorial WalkthroughGame Objectives (What do I do next?)How the AI Attacks You (AI Progress, Waves and Threat)I'm stuck! Help? (Player submitted questions)
Enemy AI Types and AI Plots AI Opponent Types: (Easier - Moderate - Harder - Technologist) ♦ AI Plots: (Core Shield Generators - Avenger - Hybrid Hives - Advanced Hybrids - Astro Trains - Beachheads)
Minor Factions Human Colony RebellionsHuman MaraudersHuman Resistance FightersBroken GolemsZenith DevourerZenith Dyson SphereZenith MinersZenith TradersNeinzul Preservation WardensNeinzul Roaming EnclavesNeinzul Rocketry CorpsFallen SpireSpire Civilian LeadersSpirecraft
Ships and Structures Fleet ShipsStarshipsSpirecraftTurretsGuardiansGuard PostsMilitary StructuresEconomic StructuresGolemsWarheadsAstroTrains
Combat Mechanics Ammunition TypesShip ImmunitiesShip AbilitiesHull TypesAttack MultipliersArmor (Overall Damage Calculations)Engines and Speed (including Tractor Beams and Gravity Effects)Force Field InteractionsCloaking and Tachyon Beams(Stealth)Capturing Ships and Structures (& Reclamation)
Economic Mechanics Crystal and Metal HarvestingEnergy GenerationScience and Knowledge and Hacking the AIBuild Time and Constructors (including Repair)
Miscellaneous Map seeds of interestGlossary


Personal tools