Attritioner
From ArcenWiki
| This page is up to date for game version 6.010 |
| Emits precisely-tuned pulses to drain the health of any enemy ships in the local system. |
Base Stats
| Ammo Type | Armor Type | Immunities | Damage Bonuses |
|---|---|---|---|
| Neutron | Dark Matter Ammo, Minor Electric Ammo, Attack Boosts, Armor Boosts, Gravity Effects, Attrition, Tractor Beams, Reclamation, Paralysis Attacks, Transport, Swallow, Being Insta-Killed, EMPs, Being Cloaked |
| Damage | Attack Range | Reload | Health | Armor | Speed | Engine Health | Single Ship DPS | Abilities |
|---|---|---|---|---|---|---|---|---|
| 0 | 0 | 0 sec | 200,000 | 2,000 | 0 | Inf | 0 dmg/sec | Attritions Enemies 400/s, Captured On Planet Ownership Change |
How to use in your fleet
Mounting no direct fire weapons, this unit emits a system-wide field that damages all ships for 400 damage a second.
This damage will hurt cloaked ships as well, although most scout-type units are immune to attrition and take no damage from this unit.
How to counter when in the AI fleet
Coming soon

