Electric Shuttle

From ArcenWiki

Jump to: navigation, search
This page is up to date for game version 6.013

Electric Shuttle
Slow moving, but emits lightning into nearby enemy ships.

Each blast can hit up to 200 targets, but can concentrate their full power against any group (of eligible targets) larger than 40. Against groups smaller than 40 some of the power is wasted. Stronger than their stats look in midsize-to-large groups.


Base Stats


Ship Cap Ammo Type Armor Type Immunities Damage Bonuses
24 per Mark Major Electric Composite

Mark Damage Attack Range Reload Health Armor Speed Engine Health Single Ship DPS Ship Cap DPS Abilities
I 1,620 7,000 20 sec 428,000 300 44 100 81 dmg/sec 1,944 dmg/sec Personal Attack Boost Limited To +100%, Armor Piercing 999,999
II 3,240 7,000 20 sec 850,000 600 44 100 162 dmg/sec 3,888 dmg/sec Personal Attack Boost Limited To +100%, Armor Piercing 999,999
III 4,880 7,000 20 sec 1,280,000 900 44 100 244 dmg/sec 5,856 dmg/sec Personal Attack Boost Limited To +100%, Armor Piercing 999,999
IV 6,520 7,000 20 sec 1,700,000 1,200 44 100 326 dmg/sec 7,824 dmg/sec Personal Attack Boost Limited To +100%, Armor Piercing 999,999
V 8,160 7,000 20 sec 2,140,000 1,500 44 100 408 dmg/sec 9,792 dmg/sec Personal Attack Boost Limited To +100%, Armor Piercing 999,999

Mark Knowledge Metal Cost Crystal Cost Total Cost Energy Cost Build Time Cap Metal Cost Cap Crystal Cost Cap Total Cost Cap Energy Cost Ship Cap Build Time
I -- 600 3,000 3,600 400 00:00:25 14,400 72,000 86,400 9,600 00:10:00
II 2,500 1,200 6,000 7,200 800 00:00:50 28,800 144,000 172,800 19,200 00:20:00
III 6,000 2,400 12,000 14,400 800 00:01:40 57,600 288,000 345,600 19,200 00:40:00
IV Adv Fac 3,600 18,000 21,600 800 00:02:30 86,400 432,000 518,400 19,200 01:00:00
V Core Fab 4,800 24,000 28,800 800 00:03:20 115,200 576,000 691,200 19,200 01:20:00

How to use in your fleet

The damage statistics are deceptive on this unit. A single shuttle has 200 'shots' each time it fires. If there are 200 or more units in range, it hits 200 units once each. So the Mk I single unit DPS is actually 16,200 dmg/sec if all 200 'shots' in the salvo hit. If there are fewer than 200 units in range, units are hit multiple times until all 200 'shots' have hit targets. However, no ship can be hit more then 5 times by a salvo, so if there are fewer then 40 ships in range, the ships in range take 5 'shots' each and the remainder of the salvo does not hit anything.

What this means is that Electric Shuttles are effectively powerful attritioning ships, very useful when fighting short-range swarms and worm-hole defenses. As long as you bring other ships that actually make the kill, Electric Shuttles will make the job quicker.

How to counter when in the AI fleet

Soundly defeated by anything that can outrange them, they're not particularly hard to destroy, so AI usage is largely confined to annoying attrition as your fleet attempts to take them out. The long recharge times enable some repairs in between, or a leading lure of cheap vessels (e.g. Fighters) to trigger an attack.

Of course, if you ever face a large crowd of angry mark-IV shuttles (as has happened before to a previous player), it would be very wise to keep away and send artillery (Missile Frigates) instead.





Ships and Structures
Fleet Ships

Built at
Space Dock

FighterBomberMissile Frigate
Acid SprayerAnti-ArmorAnti-Starship ArachnidArmor BoosterArmor ShipAttractor DroneAutocannon MinipodBulletproof FighterDecoy DroneDyson GatlingElectric ShuttleEtherjetEye BotGrenade LauncherImpulse Reaction EmitterInfiltratorLaser GatlingMicroParasiteMLRSMunitions BoosterNeinzul BomberNeinzul ScapegoatNeinzul Viral SwarmerNeinzul Youngling CockroachNeinzul Youngling CommandoNeinzul Youngling FireflyNeinzul Youngling NanoswarmNeinzul Youngling TigerNeinzul Youngling VultureNeinzul Youngling WeaselParasitePreservation Warden BomberRaiderRaptorResistance Fighter/BomberResistance FrigateSaboteurScoutSentinel FrigateShield BearerSniperSpace PlaneSpace TankSpeed BoosterSpider BotSpire Armor RotterSpire BladeSpire Blade SpawnerSpire Gravity DrainerSpire Gravity RipperSpire MawSpire Mini RamSpire RailclusterSpire Stealth BattleshipSpire Teleporting LeechSpire Tractor PlatformTachyon MicrofighterTackle Drone LauncherTeleport Battle StationTeleport RaiderTranslocatorVampire ClawVorticular CutlassWaspZenith Auto BombZenith Beam FrigateZenith BombardZenith ChameleonZenith Electric BomberZenith Medic FrigateZenith MirrorZenith ParalyzerZenith PolarizerZenith ReprocessorZenith Siege EngineZenith Viral Shredder
Starships

Built at
Starship
Constructor

AI-Neinzul HybridAvengerBeachheadBeam StarshipBomber StarshipCloaker StarshipCarrierCore StarshipDecloakerFlagshipHunter/KillerLeech StarshipMobile BuilderMothershipNeinzul Enclave StarshipNeinzul Preservation WardenNeinzul Roaming EnclavePlasma Siege StarshipRaid StarshipRiot Control StarshipScout StarshipSpire CorvetteSpire StarshipTransport ShipWarbird StarshipZenith Starship
Turrets Basic TurretCounter Dark Matter TurretCounter Missile TurretCounter Sniper TurretFlak TurretGravitational TurretHeavy Beam TurretLaser TurretLightning TurretMLRS TurretMissile TurretSniper TurretSpider TurretTachyon Beam Emitter (Stealth)Tractor Beam Turret

Drone unlocks with turret research as of 5.039: Neinzul Laser DroneNeinzul Missile DroneNeinzul MLRS DroneNeinzul Needler Drone

Guardians Artillery GuardianCarrier GuardianEMP GuardianFlak GuardianGravity GuardianHeavy Beam GuardianLaser GuardianLightning GuardianRaider GuardianSelf-Destruction GuardianSniper GuardianSpecial Forces Rally GuardianSpider GuardianSpire Implosion GuardianStarship Disassembler GuardianTachyon GuardianTractor GuardianVampire GuardianWarp Gate GuardianZombie Guardian
Guard Posts Arachnid Guard PostBooster Guard PostCloaker Guard PostCommand Station Shield Guard PostCore (type) Guard PostCounterattack Guard PostCross Planet Attack Guard PostElectric Guard PostGrav ReactorHeavy Beam Guard PostLaser Guard PostLeech Guard PostMissile Guard PostMissile Guard Post(Core)MLRS Guard PostNeedler Guard PostNeinzul Melee Guard PostNeinzul Spawner Guard PostPassive Guard PostRaid Engine Guard PostSentinel Guard PostShort Range Guard PostSpecial Forces Guard PostSpire Shield Sphere Guard PostSpire Shield Sphere Guard Post(core)TeuthidaWormhole Guard PostWrath Lance Guard PostZenith Bombard Guard PostZenith Fortress Guard Post
Military Structures Advanced Warp SensorAlarm PostAttritionerBarracksBlack Hole MachineCo-ProcessorCore Shield GeneratorCounter-SpyDark Spire Vengeance GeneratorData CenterDrone SpawnerDyson AntagonizerDyson ConverterForce FieldFortressGravity DrillHybrid SpawnInter-Planetary Munitions BoosterIon CannonMine(Area)(EMP)Mini-FortressMobile Repair StationModular FortressModular Fortress Command StationNeinzul Bomber ClusterNeinzul ClusterNeinzul Modular FortressNeinzul NestNeinzul Privacy ClusterNeinzul Rocketry Corps SiloNeinzul Viral ClusterOrbital Mass DriverPlanetary Armor BoosterPlanetary Armor InhibitorPlanetary CloakRadar JammerRaid EngineRally PostSpecial Forces Alarm PostSpire Modular FortressSuperFortressSuperTerminalTroop AcceleratorWarhead InterceptorWarp GateZenith Modular FortressZenith ReserveZenith Spacetime Manipulator

AI Eyes: Ion EyeNuclear EyeParasite EyePlasma Eye (Core)Raid Eye (Core)Sentry Eye (Core)Threatening Eye (Core)Translocating Eye (Core)

Economic Structures Asteroid(Adamantite)(Ebonite)(Pysite)(Reptite)(Titanite)(Xampite)Advanced Research ShipAdvanced FactoryAdvanced Starship ConstructorCaptive Human SettlementCleanup DroneCommand StationColony ShipCore FabricatorCrystal HarvesterDistribution NodeEconomic Command StationEnergy CollectorEngineerExo-Galactic WormholeExperimental FabricatorFoldoutHarvester Exo-FieldHome Human SettlementHuman Cryogenic PodIntra-Galactic Warp GateKnowledge HackerMetal HarvesterLogistical Command StationMatter ConverterMercenary Space DockMilitary Command StationMissile SiloNeinzul Regeneration ChamberOrbital Command StationRebel ColonyRemainsRemains RebuilderScience LabShip-Design HackerSpire ArchiveSpire Civilian LeaderSpace DockStarship ConstructorTachyon DroneWarp Jammer Command StationWormholeZenith Power Generator
Fallen Spire Campaign Fallen Spire OverviewSurvey ShipSubspace ReceiverSpire FrigateSpire DestroyerSpire CruiserSpire BattleshipSpire DreadnoughtSpire Super DreadnoughtSpire ShardSpire Colony ShipSpire OutpostSpire City HubSpire Habitation CenterSpire Shard ReactorSpire ShipyardSpire Galactic CapitolExogalactic Transceiver
Ancient Shadows Ancient Shadows CampaignShadow Ships (Champion Ships) All Types: Human/Neinzul/Spire/Zenith and All Sizes: Frigate/Destroyer/Cruiser/Battleship
General NebulaeNebula: Epsilon Eridani Remnant FoundNebula: Shattered Pillar Zenith FoundNebula: Neinzul Mourner Wardens FoundNebula: Gray Spire Cluster FoundNebula: Shattered Pillar FoundNebula: Human Resistance FoundNebula: IMT Needs Help AgainNebula: Allies Under AttackNebula: The Battle Rages Nebula: Empty Nebula
ASFaction1ASFaction2ASFaction3
Spirecraft Spirecraft AttritionerSpirecraft Implosion ArtillerySpirecraft Ion BlasterSpirecraft JumpshipSpirecraft MartyrSpirecraft PenetratorSpirecraft RamSpirecraft ScoutSpirecraft Shield BearerSpirecraft Siege TowerSpire Mining ShipSpirecraft Mining Enclosure
Golems Armored GolemArtillery GolemBlack Widow GolemBotnet GolemCursed GolemDevourer GolemDyson SphereHive GolemMining GolemRegenerator GolemTrade Ship
Warheads Armored WarheadEMPLightning WarheadNuclear WarheadTachyon Warhead
AstroTrains Astrotrains OverviewAstrotrain Station
Train Types: AstrotrainArmor BoosterArmor InhibitorAttack BoosterCargoEMPForcefield JammerGravityGravity JammerNuclearParalyzingRadar JammerRegeneratorRepairShieldSpeed BoosterSupply InhibitorTachyonTachyon JammerTractorTractor JammerTurret




AI War Wiki Home - AI War Reference Section - AI War Strategies Section
Game Content AI War Base GameExpansion 1: The Zenith RemnantExpansion 2: Children of Neinzul
Expansion 3: Light of the SpireExpansion 4: Ancient ShadowsLatest patches post 6.0
Getting Started User Interface and ControlsNew Game (Multiplayer Lobby) OptionsSettings and ControlsTutorial WalkthroughGame Objectives (What do I do next?)How the AI Attacks You (AI Progress, Waves and Threat)I'm stuck! Help? (Player submitted questions)
Enemy AI Types and AI Plots AI Opponent Types: (Easier - Moderate - Harder - Technologist) ♦ AI Plots: (Core Shield Generators - Avenger - Hybrid Hives - Advanced Hybrids - Astro Trains - Beachheads)
Minor Factions Human Colony RebellionsHuman MaraudersHuman Resistance FightersBroken GolemsZenith DevourerZenith Dyson SphereZenith MinersZenith TradersNeinzul Preservation WardensNeinzul Roaming EnclavesNeinzul Rocketry CorpsFallen SpireSpire Civilian LeadersSpirecraft
Ships and Structures Fleet ShipsStarshipsSpirecraftTurretsGuardiansGuard PostsMilitary StructuresEconomic StructuresGolemsWarheadsAstroTrains
Combat Mechanics Ammunition TypesShip ImmunitiesShip AbilitiesHull TypesAttack MultipliersArmor (Overall Damage Calculations)Engines and Speed (including Tractor Beams and Gravity Effects)Force Field InteractionsCloaking and Tachyon Beams(Stealth)Capturing Ships and Structures (& Reclamation)
Economic Mechanics Crystal and Metal HarvestingEnergy GenerationScience and Knowledge and Hacking the AIBuild Time and Constructors (including Repair)
Miscellaneous Map seeds of interestGlossary


Personal tools