|This page is up to date for game version 6.013|
| Removed from the game as a unit in patch 6.013. Resource conversion still can happen in the background. See Metal and Crystal|
Expensive method for generating resources. Useful when access to one type of resource deposits is limited.
Will normally pause and unpause itself to maintain an ideal economy without wasting your resources.
|Ship Cap||Ammo Type||Armor Type||Immunities||Damage Bonuses|
|Inf||Structural||Minor Electric Ammo, Attrition, Reclamation, Paralysis Attacks, Transport, Swallow, Force Fields|
|Damage||Attack Range||Reload||Health||Armor||Speed||Engine Health||Single Ship DPS||Abilities|
|0||0||0 sec||90,000||1,200||0||Inf||0 dmg/sec||Requires Supply|
|Knowledge||Metal Cost||Crystal Cost||Total Cost||Energy Cost||Build Time|
The Crystal Manufactory costs 1,400 Metal. The Metal Manufactory costs 1,400 Crystal.
How to use in your fleet