Nuclear Warhead

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This page is up to date for game version 6.010

Nuclear Warhead
Causes a planet-wide nuclear explosion when destroyed by enemy forces or by scrapping. Destroys all resources and most ships on the planet on which it is set off. Does not affect Mark V fleet ships, starships, command stations and other units immune to 'Nuclear Explosions'. The Nuclear Warhead does affect units with the 'Area Damage' immunity if they do not also have the 'Nuclear Explosions' immunity.

Also causes supply to be permanently lost for all teams at that planet, meaning you then cannot use science labs, docks, etc.
Be VERY careful where you detonate these, they are system destroying weapons in a small package.
The Mark I Nuclear Warhead destroys the system it detonates in and increased AI Progress by 50.
The Mark II Nuclear Warhead destroys the system it is in and all adjacent systems, and increases the AI Progress by 500.
The Mark III Nuclear Warhead destroys all systems in the galaxy and increases AI Progress by 5000.
This unit is built at the Missile Silo.


Base Stats


Ship Cap Ammo Type Armor Type Immunities Damage Bonuses
2 per Mark Composite Sniper Shots, Minor Electric Ammo, Attack Boosts, Tractor Beams, Reclamation, Paralysis Attacks, Transport, Swallow, Nuclear Explosions, EMPs, Mines, Repair

Mark Damage Attack Range Reload Health Armor Speed Engine Health Single Ship DPS Ship Cap DPS Abilities
I 0 0 0 sec 100,000 0 44 Inf 0 dmg/sec 0 dmg/sec Regen Time 30:00, Emits Planet-Wide Nuclear Explosion On Destruction, Blind
II 0 0 0 sec 100,000 0 44 Inf 0 dmg/sec 0 dmg/sec Regen Time 30:00, Emits Multi-Planet Nuclear Explosion On Destruction, Blind
III 0 0 0 sec 100,000 0 44 Inf 0 dmg/sec 0 dmg/sec Regen Time 30:00, Emits Galaxy-Wide Nuclear Explosion On Destruction, Blind

Mark Knowledge Metal Cost Crystal Cost Total Cost Energy Cost Build Time Cap Metal Cost Cap Crystal Cost Cap Total Cost Cap Energy Cost Ship Cap Build Time
I -- 75,000 75,000 150,000 5,000 00:10:25 150,000 150,000 300,000 10,000 00:20:50
II -- 750,000 750,000 1,500,000 50,000 01:44:10 1,500,000 1,500,000 3,000,000 100,000 03:28:20
III -- 7,500,000 7,500,000 15,000,000 500,000 17:21:40 15,000,000 15,000,000 30,000,000 1,000,000 34:43:20

How to use in your fleet

Coming soon

How to counter when in the AI fleet

Coming soon





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Drone unlocks with turret research as of 5.039: Neinzul Laser DroneNeinzul Missile DroneNeinzul MLRS DroneNeinzul Needler Drone

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