Spire City Hub
From ArcenWiki
| This page is up to date for game version 5.032 and should still be correct. |
| This facility doubles as the nerve center and central habitat of a Spire City. It is responsible for the construction and coordination of the city's other structures. A Hub can only be constructed on a planet satisfying the following conditions:
1) Is friendly (has a human command station).
2) Does not have a Home Command Station.
3) Has at least 2 wormholes.
4) No planet within 2 hops in any direction has a Hub. |
Base Stats
| Ammo Type | Armor Type | Immunities | Damage Bonuses |
|---|---|---|---|
| -- | Polycrystal | Fusion Cutters Black Hole Machines Tractor Beams Tachyon Beams Reclamation Being Scrapped Paralysis Attacks Transport Swallow Force Fields Nuclear Explosions Being Insta-Killed EMPs |
| Damage | Attack Range | Reload | Health | Armor | Speed | Engine Health | Single Ship DPS | Abilities |
|---|---|---|---|---|---|---|---|---|
| -- | -- | -- sec | 100,000,000 | 2,000 | 0 | Inf | -- dmg/sec | Cloaking Blind Requires Supply |
| Knowledge | Metal Cost | Crystal Cost | Total Cost | Energy Cost | Build Time |
|---|---|---|---|---|---|
| Fallen Spire | 1,000,000 | 1,000,000 | 2,000,000 | 0 | 00:30:01 |
How to use in your fleet
Coming soon
