View Issue Details

IDProjectCategoryLast Update
0006479Valley 1SuggestionApr 27, 2012 1:05 am
ReporterMaxwellDemonic Assigned ToChris_McElligottPark  
Severityminor 
Status closedResolutionnot fixable 
Product Version0.904 
Summary0006479: Cursor lock on dual monitor display
DescriptionI've had this same issue with Terraria and several other games. When I'm full screen in-game and my cursor reaches the edge of the screen, it crosses over to my other monitor. This isn't a bad thing, but in the heat of the moment, when I'm frantically trying to kill something (such as a boss) while avoid baddies, I tend to lose track of the cursor and click on my other monitor. Doing this causes the game to minimize and thus strands me, motionless while I scramble to bring the window back up.
My suggestions are either a cursor lock on the game window or make the game seamlessly window full screen so it doesn't minimize when losing focus.
TagsNo tags attached.
Internal WeightNew

Activities

Chris_McElligottPark

Mar 6, 2012 11:17 pm

administrator   ~0020470

I would love to do either, and in the past when we coded our own engine from scratch that's what we did. But unfortunately, the unity 3d engine that we use now has no capacity for this sort of thing. Despite being an otherwise awesome improvement, window handling was a major step back for us with that engine change two years ago. We bug them about it periodically, but no response thus far...

Quaix

Apr 26, 2012 11:42 pm

reporter   ~0022790

Happens to me a lot too, probably 10+ times in the last 20 hours of gameplay. I haven't died because of it, but I can see it happening especially in a boss fight.

As a workaround, is it possible to add an option to "Pause world when game loses focus"?

Currently the only way to prevent this is to disable the 2nd monitor while playing the game -- really not an option with the way windows shuffles desktop icons around.

Penumbra

Apr 27, 2012 12:00 am

reporter   ~0022791

Last edited: Apr 27, 2012 12:00 am

There are outstanding issues with the Unity issue that makes this impossible. However, a workaround was created using AutoHotkey. Check out the forums for the details.

http://www.arcengames.com/forums/index.php/topic,10382.0.html

Quaix

Apr 27, 2012 1:05 am

reporter   ~0022793

Thanks. Working great so far. I removed the timer from his script and made it work for right click as well. Even works with my existing Ctrl+LClick and Ctrl+RClick macros without modifications.

Issue History

Date Modified Username Field Change
Mar 6, 2012 11:00 pm MaxwellDemonic New Issue
Mar 6, 2012 11:17 pm Chris_McElligottPark Internal Weight => New
Mar 6, 2012 11:17 pm Chris_McElligottPark Note Added: 0020470
Mar 6, 2012 11:17 pm Chris_McElligottPark Status new => closed
Mar 6, 2012 11:17 pm Chris_McElligottPark Assigned To => Chris_McElligottPark
Mar 6, 2012 11:17 pm Chris_McElligottPark Resolution open => not fixable
Apr 26, 2012 11:42 pm Quaix Note Added: 0022790
Apr 27, 2012 12:00 am Penumbra Note Added: 0022791
Apr 27, 2012 12:00 am Penumbra Note Edited: 0022791
Apr 27, 2012 1:05 am Quaix Note Added: 0022793
Apr 14, 2014 9:28 am Chris_McElligottPark Category Suggestion - General Idea => Suggestion - General
Apr 14, 2014 9:30 am Chris_McElligottPark Category Suggestion - General => Suggestion